Dungeon Crawl Stone Soup version 0.35-a0-690-g744d22ced1 (webtiles) character file. Game seed: 12841488932713619647 820 dhwangdo the Destroyer (level 7, 48/48 HPs) Began as a Demonspawn Conjurer on July 10, 2026. Quit the game on level 5 of the Dungeon on July 14, 2026. The game lasted 00:11:21 (5356 turns). dhwangdo the Destroyer (Demonspawn Conjurer) Turns: 5356, Time: 00:11:22 Health: 48/48 AC: 5 Str: 7 XL: 7 Next: 63% Magic: 14/14 EV: 11 Int: 21 God: Gold: 284 SH: 4 Dex: 11 Spells: 3/16 levels left rFire . . . (100%) g - +2 dagger (elec) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) i - +0 pair of gloves SInv . (no boots) Will ..... e - amulet of wildshape Stlth ++ d - ring of protection from cold HPRegen 0.28/turn h - ring of wizardry MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: yellow scales 1, condensation shield, demonic magic 1, weakness stinger 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 284 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom g - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) b - an orb of energy i - a +0 pair of gloves (worn) Jewellery d - a ring of protection from cold (worn) e - an amulet of wildshape (worn) f - a ring of resist corrosion h - a ring of wizardry (worn) Wands e - a wand of charming (13) Scrolls c - 2 scrolls of blinking {unknown} e - 4 scrolls of identify {unknown} h - 6 scrolls of enchant armour {unknown} m - 5 scrolls of vulnerability {unknown} o - a scroll of revelation {unknown} u - a scroll of immolation {unknown} v - 2 scrolls of poison {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of haste {unknown} j - 2 potions of heal wounds {unknown} k - 3 potions of curing {unknown} l - a potion of moonshine {unknown} n - 4 potions of attraction {unknown} p - a potion of ambrosia {unknown} q - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting + Level 8.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 9% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 e - Blink Tloc 10% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 44% 3-5/arc 1% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 6% 2 Call Canine Familiar Summ 5% N/A 13% 3 Sigil of Binding Hex 5% N/A 13% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 13% 3 Dimensional Bullseye Hex/Tloc 2% N/A 38% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 38% 4 Detonation Catalyst Fire/Alch 5% 1d1 71% 5 Haunt Necr/Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Vehumet Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A meltable shield of frost defends you. (SH +4) Spells you cast may paralyse adjacent enemies. You have a small tail. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (89% to hit) You focus your ray upon the iguana. The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The iguana becomes paralysed! The searing ray hits the iguana but does no damage. The iguana is heavily wounded. The searing ray hits the iguana. The iguana is heavily wounded. The searing ray hits the iguana but does no damage. The iguana is heavily wounded. You finish channelling your searing ray. The iguana is no longer paralysed. You block the iguana's attack. The iguana bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 89% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The iguana becomes paralysed! The searing ray hits the iguana. You kill the iguana! You feel the doom around you dissipate. Your Conjurations skill increases to level 8! You stop channelling your searing ray. You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Options error: Bad show_paged_inventory value: ㄹ false (should be true or false) (dhwangdo.rc:75) Welcome back, dhwangdo the Demonspawn Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .. ..# #.###. ..# ..#.. ..# ## ###.#...._. .. .# #...#. #... .# .###......###.###.# ...........#..†#..# ......##........@.# ............###..## ....##..........## .................# ..##...###..#....# ...#.#..#.###..### .....##.....#### .###..#.##...## ..##.....#....# There were no monsters in sight! Vanquished Creatures 2 scorpions (Ossuary) A vampire bat (D:3) 2 human zombies (D:4) 3 elf zombies A bombardier beetle (D:5) An orc priest (D:3) 2 hounds (D:5) 2 iguanas (D:5) Jessica (D:3) A clockroach (D:4) 4 scorpion zombies (Ossuary) 3 mummies (Ossuary) 6 adders 3 ribbon worms 3 adder zombies (Ossuary) A dart slug (D:5) 3 gnoll zombies (Ossuary) 5 hobgoblins 4 jackals 15 orcs 4 quokkas 13 ball pythons 6 bats 6 bat zombies (D:3) 9 endoplasms 3 frilled lizards 9 goblins 4 jackal zombies (Ossuary) 5 kobolds 2 kobold zombies (Ossuary) 2 orc draugrs (D:4) 8 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhwangdo the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 233 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 853 | D:2 | Learned a level 2 spell: Searing Ray 886 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 886 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 929 | D:2 | Reached skill level 5 in Conjurations 1786 | D:3 | Encountered Jessica 1794 | D:3 | Killed Jessica 1795 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 1795 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/7 2046 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2049 | D:3 | Reached skill level 6 in Conjurations 2092 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/8 2233 | D:3 | Found a faded altar of an unknown god. 2318 | D:3 | Identified the +6 falchion of Starshine {venom, Int+4} 2481 | D:3 | Learned a level 4 spell: Fulminant Prism 2853 | D:4 | Found a stormy altar of Qazlal. 2896 | D:4 | Found a sand-covered staircase. 2945 | D:4 | Reached XP level 6. HP: 21/43 MP: 2/11 3041 | Ossuary | Entered an ossuary 3276 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 3279 | Ossuary | Learned a level 2 spell: Blink 3764 | Ossuary | Reached skill level 5 in Spellcasting 3896 | Ossuary | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3896 | Ossuary | Reached XP level 7. HP: 48/48 MP: 3/14 3904 | Ossuary | Reached skill level 7 in Conjurations 4367 | D:4 | You fall into a shaft and drop 2 floors! 4378 | D:5 | Entered Level 5 of the Dungeon 5291 | D:5 | Found a radiant altar of Vehumet. 5306 | D:5 | Reached skill level 8 in Conjurations 5356 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms, minmay_liquid_box, darby_ripple_courtyard D:2: layout_loops_ring D:3: layout_loops_ring, kennysheep_vampire_church, ebering_ecumenical_altar_hall, chequers_serial_rivers_micro_c, wad_orctagon, uniq_jessica D:4: layout_cave_pools, mainiacjoe_overflow_tiny_flanked, nicolae_ossuary_entry_catacombs, kennysheep_cross_bottleneck D:5: layout_cave_pools, vehumet_crystals, nicolae_trog_berserking_free_trial, st_stairs_5, dk_noncrumbling_3, fountainhead, roderic_roman_lattice, nicolae_nh_ransacked_shop D:6: layout_loops_ring, old_standard_altar, minmay_temple_entry_tees, kennysheep_small_square, darby_fish_out_of_rock Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Conjurations | 5 6 8 | 8.0 Spellcasting | 3 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 40 | 161 | 7 || 208 Melee: Dagger | 38 | 161 | 7 || 206 Unarmed | 2 | | || 2 Tailslap | | 25 | 1 || 26 Cast: Magic Dart | 57 | 38 | 41 || 136 Searing Ray | | 13 | 8 || 21 Fulminant Prism | | 3 | || 3 Iskenderun's Myst | | 1 | 1 || 2 Stab: Sleeping | 1 | 4 | 1 || 6 Paralysed | 3 | 13 | 3 || 19 Armour: Robe | 17 | 109 | 6 || 132 Dodge: Dodged | 25 | 95 | 5 || 125 Block: Other | | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5355 | 5269 | 86 | 1119 | 2894 | 7 | 765.0 | Dungeon | 4407 | 4321 | 86 | 528 | 2855 | 6 | 734.5 | Ossuary | 947 | 947 | 0 | 591 | 39 | 1 | 947.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1057 daAuts Ossuary: 947 daAuts D:2: 932 daAuts D:4: 872 daAuts D:1: 842 daAuts D:5: 691 daAuts D:6: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+