Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.32-a0-1524-gb5a8b8454b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12183701155712782780, deterministic pregen: 1 Command line: /usr/games/crawl-git-b5a8b8454b -name didado -rc /dgldir/rcfiles/crawl-git/didado.rc -macro /dgldir/rcfiles/crawl-git/didado.macro -morgue /dgldir/morgue/didado/ -webtiles-socket /crawl-master/webserver/sockets/didado:2024-06-22.06:26:56.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-b5a8b8454b(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x64cb0cbe48ee]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b5a8b8454b(_Z13do_crash_dumpv+0x43a) [0x64cb0cbf2a2a]: do_crash_dump() /usr/games/crawl-git-b5a8b8454b(_Z20crash_signal_handleri+0x1fa) [0x64cb0cbe4dca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7b2ca3969320]: /lib/x86_64-linux-gnu/libc.so.6(__select+0xae) [0x7b2ca3a4ac3e]: /usr/games/crawl-git-b5a8b8454b(_ZN14TilesFramework11await_inputERjb+0x89) [0x64cb0d322f69]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-git-b5a8b8454b(_Z8getch_ckv+0x121) [0x64cb0d326671]: getch_ck() /usr/games/crawl-git-b5a8b8454b(+0x753e65) [0x64cb0ceb6e65]: /usr/games/crawl-git-b5a8b8454b(_Z25getch_with_command_macrosv+0x210) [0x64cb0cebac10]: getch_with_command_macros() /usr/games/crawl-git-b5a8b8454b(+0xbd08d4) [0x64cb0d3338d4]: /usr/games/crawl-git-b5a8b8454b(+0xbd12b5) [0x64cb0d3342b5]: /usr/games/crawl-git-b5a8b8454b(main+0x1f7) [0x64cb0cb1fc57]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b2ca394e1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b2ca394e28b]: /usr/games/crawl-git-b5a8b8454b(_start+0x25) [0x64cb0cb20675]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="heads/origin/master" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b5a8b8454b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b5a8b8454b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b5a8b8454b/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring serial_shops nicolae_shop_hallway_stairs serial_aquarium aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window] aquarium_window_corridor_1 aquarium_window_fake aquarium_window_2 aquarium_view_2a aquarium_view_2c aquarium_pool_1 uniq_terence Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, didado the Tengu Air Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A rat comes into view. A rat is nearby! The zap hits the rat. You kill the rat! A kobold comes into view. It is wielding a +0 whip. The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. c - a scroll labelled HEMNEXT WIXYMN A ball python comes into view. The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a stone staircase leading down. Found a pair of boots. You see here a +0 pair of boots. A kobold comes into view. It is wielding a +0 dagger. The zap hits the kobold. The kobold is moderately wounded. The kobold shouts! The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a kobold corpse d - a scroll labelled HYCHETI OMPAXI You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The zap hits the endoplasm. You kill the endoplasm! Training target 2.0 for Conjurations reached! Your Conjurations skill increases to level 2! You need to enable at least one skill for training. An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! You have reached level 2! A quokka comes into view. The zap hits the quokka. The quokka is moderately wounded. A quokka is nearby! The zap hits the quokka. The quokka is severely wounded. A quokka is nearby! The zap misses the quokka. A quokka is nearby! The zap misses the quokka. The quokka barely misses you. The zap hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. Found 5 stones. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin is nearby! A goblin is nearby! A goblin is nearby! The zap misses the goblin. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a chain mail. e - a cyan potion Found a dagger. f - a scroll labelled NICHUA QUIDWO You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 6 stones. Found a chain mail. A hobgoblin and a kobold come into view. The hobgoblin shouts! There are monsters nearby! The zap hits the kobold. You kill the kobold! The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 6 stones. Found a short sword. You see here a +0 short sword. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. As you open the door, it creaks loudly! There is an open door here. A dart slug comes into view. Found a book of Winter and a spear. Found a stone staircase leading down. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. The zap hits the dart slug. The dart slug is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The dart slug bites you. The zap hits the dart slug. The dart slug is almost dead. The dart slug closely misses you. The zap hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. HP restored. Found a leather armour. You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour, Hoarfrost Cannonade and Metabolic Englaciation to your library. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! A hobgoblin comes into view. The zap hits the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap misses the hobgoblin. The zap misses the hobgoblin. The zap hits the hobgoblin. The hobgoblin is severely wounded. You are out of magic! You are out of magic! The zap hits the hobgoblin. You kill the hobgoblin! You are out of magic! You now have 18 gold pieces. You see here a hobgoblin corpse. g - a metallic pink potion Found a leather armour. You now have 29 gold pieces (gained 11). You now have 35 gold pieces (gained 6). Found 6 poisoned darts. You see here a hobgoblin corpse. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here 6 stones. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Search for what [? for help]? Okay, then. Search for what [? for help]? Okay, then. Search for what [? for help]? . You see here 6 stones. You see here a quokka skeleton. You see here a +0 pair of boots. Things that are here: a +0 dagger; a kobold skeleton h - a +0 dagger h - a +0 dagger (weapon) What level of the Dungeon? (default 1, ? - help) You see here a +0 pair of boots. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled COTWIF ZAA. Found a stone staircase leading down. There is a stone staircase leading up here. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. i - a scroll labelled COTWIF ZAA Found a leather armour. You now have 46 gold pieces (gained 11). An adder comes into view. An adder is nearby! An adder is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. The zap hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You miscast Shock. Nothing appears to happen. You feel sick. The adder misses you. The adder bites you but does no damage. Unknown command. You feel sick. The adder attacks as it pursues you! The adder closely misses you. The zap misses the adder. You feel sick. The adder bites you but does no damage. The zap hits the adder. You kill the adder! You feel sick. You are no longer poisoned. Your Air Magic skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your magical contamination has completely faded away. HP restored. You see here an adder corpse. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. The rat is severely wounded. The rat squeaks loudly. The zap misses the rat. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The bat moves out of view. Welcome back, didado the Tengu Air Elementalist. Press ? for a list of commands and other information. Welcome back, didado the Tengu Air Elementalist. Press ? for a list of commands and other information. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1524-gb5a8b8454b Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [didado] Species: Tengu Job: Air Elementalist HP: 19/19; mods: 0/0 MP: 4/7; mod: 0 Stats: 8 (8) 17 (17) 14 (14) Position: (54, 56), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 37 | 2 | 228 | 50/178 Conjurations | X | 0 | 0 | 2 | 89 | 0/89 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 63 | 5 | 482 | 37/179 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #144: 1 Attributes: #12: 46 #49: 63 Mutations: beak: 1 (innate) talons: 3 (innate) acrobatic: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #7: +0 dagger eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# ..### .. #.# #.#.. ...######.# .## #.#.# . .........## # ...#.#.# .# ..######..# .##.#...##.##.. ##.# .............. #.. #.##.#.........# ##. .#......@# ######### #. #........###..P#.P.## #. .....#.## .P.P..P.P #. .... #..###############. #.. ##..†.............. ## ################## .P.P...P. ##...#P..## ######### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>