didghty Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 12, D:1) a river rat skeleton (5, 15, D:1) a river rat skeleton (9, 4, D:1) a +0 dagger (9, 14, D:1) a river rat skeleton (12, 16, D:1) a river rat skeleton (18, 25, D:1) a hobgoblin skeleton (20, -2, D:1) a +0 whip a kobold skeleton (21, 32, D:1) a +0 leather armour (31, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 12, D:1) a +1 dagger of electrocution (40, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 29, D:1) a rat skeleton (45, 19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tuul's Information Kiosk a scroll of revelation (unknown) (75 gold) 2 scrolls of revelation (unknown) (150 gold) (4, 11, D:2) a ball python corpse (skeletalised by now) (5, 13, D:2) a +0 short sword of holy wrath (5, 21, D:2) a +0 club (5, 22, D:2) a ball python corpse (skeletalised by now) (9, 19, D:2) a -3 short sword (24, 14, D:2) a bat corpse (skeletalised by now) (28, 21, D:2) an adder skeleton (28, 22, D:2) a +0 dagger (29, 22, D:2) a +0 dagger an adder skeleton a goblin skeleton (30, 24, D:2) a bat skeleton (34, 1, D:2) a rat corpse (skeletalised by now) (45, 17, D:2) a jackal skeleton (53, 5, D:2) a hobgoblin corpse (skeletalised by now) (56, 16, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ruilirph's General Store a scroll of vulnerability (unknown) (48 gold) a scroll of blinking (unknown) (114 gold) a tin of tremorstones (2/2) (480 gold) a parchment of Curse of Agony (194 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) 3 curare-tipped darts (43 gold) a Gell's gravitambourine (2/2) (480 gold) [Shop] Qulyicoi's Antique Weapon Emporium a +0 hand axe (72 gold) a +4 glaive (768 gold) a +0 rapier (132 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 long sword (84 gold) a +0 hand axe (72 gold) [Shop] Paducvem's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of fog (52 gold) a scroll of identify (26 gold) 2 scrolls of identify (52 gold) a scroll of noise (13 gold) a scroll of poison (52 gold) a parchment of Slow (70 gold) a scroll of identify (26 gold) (0, 0, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (1, -22, D:3) a +0 quarterstaff (1, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (1, 1, D:3) a +1 flail of protection a gnoll corpse (skeletalised by now) (5, -44, D:3) the +2 leather armour "Nidutt" {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (15, -19, D:3) 2 boomerangs (16, -28, D:3) a +0 club (21, -30, D:3) a frilled lizard corpse (skeletalised by now) (23, -38, D:3) the +2 ring mail of Defence {Rampage Dex+3 Stlth+} Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (40, -26, D:3) a bat skeleton (44, -25, D:3) a +0 club a +0 leather armour an orc skeleton (50, -39, D:3) a quokka corpse (skeletalised by now) (51, -40, D:3) a +0 dagger of venom Level 4 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods a -1 short sword (2 gold) a +0 battleaxe (210 gold) a -1 great mace (105 gold) a -1 ring mail of cold resistance (126 gold) a -3 buckler (2 gold) a +0 trident (73 gold) (0, 0, D:4) a +0 dagger a +0 whip 2 stones an orc corpse (skeletalised by now) (1, 0, D:4) a jackal corpse (skeletalised by now) (7, 27, D:4) a +0 short sword (8, 29, D:4) a +0 leather armour (8, 30, D:4) a +0 chain mail (16, 19, D:4) a potion of moonshine (17, 33, D:4) a +0 ring mail (23, 55, D:4) a +0 dagger a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (25, 40, D:4) a +0 club a goblin corpse (skeletalised by now) (29, -1, D:4) a quokka skeleton (34, 37, D:4) a +0 ring mail a +0 hand axe a +1 flail of venom an orc skeleton (36, 37, D:4) a +0 club (41, 7, D:4) a +0 mace Level 5 of the Dungeon (5, 41, D:5) a potion of moonshine (12, 33, D:5) a +0 orcbow (14, 30, D:5) a +0 lajatang (25, 25, D:5) a +0 great sword (38, 26, D:5) a +0 club (40, 15, D:5) a +0 leather armour (47, 3, D:5) a +0 shortbow (54, 1, D:5) a +0 club (55, 1, D:5) a +0 club a +0 hand axe a +0 spear an orc corpse (55, 10, D:5) a +0 mace an orc corpse (56, 2, D:5) a +0 leather armour (58, -1, D:5) a potion of attraction (58, 1, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (58, 3, D:5) a potion of brilliance (60, 0, D:5) a scroll of fear (60, 2, D:5) a scroll of identify the Ecumenical Temple