Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 16378384334351634422 95 dilly the Conjurer (level 4, 0/33 HPs) Began as a Human Conjurer on May 7, 2025. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:13 (2736 turns). dilly the Conjurer (Human Conjurer) Turns: 2736, Time: 00:04:13 Health: 0/33 AC: 2 Str: 7 XL: 4 Next: 66% Magic: 2/8 EV: 11 Int: 21 God: Gold: 43 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . e - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons a - a +0 sling e - a +2 short sword of venom (weapon) Missiles h - 2 poisoned darts (quivered) Armour i - a +0 robe (worn) Magical Staves b - the staff "Catimn" {*Slow rC+ Int+4 Conj} (You acquired it on level 1 of the Dungeon) [staff of conjuration] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Scrolls d - 2 scrolls of teleportation Skills: + Level 1.8 Fighting - Level 2.0 Dodging + Level 2.9 Stealth + Level 2.6 Spellcasting + Level 4.5 Conjurations + Level 0.3 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 b - Magic Dart Conj 88% 1d7 1% 1 F - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15263 Altars: Shops: D:1 * Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You suddenly lose the ability to move! You stop channelling your searing ray. You can act again. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 78% to hit) You feel a surge of power! You focus your ray upon Grinder. The searing ray hits Grinder but does no damage. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. You take 8 damage, and have 20/33 hp. The searing ray hits Grinder! Grinder is heavily wounded. Grinder hits you! You take 8 damage, and have 12/33 hp. The searing ray hits Grinder. Grinder is heavily wounded. Grinder says, "You look like you could use a good racking." Grinder gestures at you. You resist with some effort. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder barely misses you. Okay, then. You aren't carrying any potions. You unwield the staff "Catimn" {*Slow rC+ Int+4 Conj}. Your +2 short sword of venom begins to drip with poison! e - a +2 short sword of venom (weapon) Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" ### .# ### ##.. ..# #.. #.... #.# #.. #....###.#############.. #..........##.......##.. #..:.......##.......##.. #..........##.......'... ##.....5@...##.......###. #......##'####.......# #. #.....$##.###...###### #. #......##.#...### #. ###+#####.)....# #. #.# #......# #. #.#####......##.# #. #...............# #. #######.......###<...# #. You could see Grinder. Vanquished Creatures 2 gnolls 3 adders 3 dart slugs 9 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 7 ball pythons 7 bats 4 frilled lizards 3 goblins 8 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dilly the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 201 | D:1 | Learned a level 2 spell: Searing Ray 743 | D:1 | Reached skill level 1 in Fighting 769 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 927 | D:1 | Found Ujuriro's General Store. 963 | D:1 | Bought a potion of curing for 36 gold pieces 1129 | D:1 | Identified a scroll of acquirement 1129 | D:1 | Acquired the staff "Catimn" {*Slow rC+ Int+4 Conj} 1673 | D:1 | Reached XP level 4. HP: 32/32 MP: 3/7 2186 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2704 | D:3 | Noticed Grinder 2728 | D:3 | Paralysed by Grinder for 4 turns 2736 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, minmay_vboxes D:2: layout_rooms D:3: layout_basic, minmay_joined_circles, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.0 Stealth | | 2.9 Spellcasting | | 2.6 Conjurations | | 4.5 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Staff | 1 | || 1 Throw: Dart | 2 | || 2 Cast: Magic Dart | 21 | || 21 Searing Ray | 23 | 22 || 45 Use: Potion | 4 | 1 || 5 Scroll | 4 | 2 || 6 Armour: Robe | 37 | 6 || 43 Dodge: Dodged | 38 | 2 || 40