Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 1315942661018851649 8 dilly the Trooper (level 2, 21/23 HPs) Began as a Demonspawn Gladiator on June 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (220 turns). dilly the Trooper (Demonspawn Gladiator) Turns: 220, Time: 00:00:20 Health: 21/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles c - a javelin (quivered) d - 3 throwing nets Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: + Level 2.7 Fighting - Level 1.7 Throwing - Level 2.6 Dodging - Level 2.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5781 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History You closely miss the kobold. The kobold is moderately wounded. You hit the kobold. You kill the kobold! A jackal comes into view. You closely miss the ball python. The ball python barely misses you. x2 You hit the ball python. You kill the ball python! A dart slug comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! x2 The jackal closely misses you. The jackal completely misses you. There is an open door, spattered with blood here. Things that are here: a +0 short sword; 3 stones; a ball python corpse You hit the jackal but do no damage. You closely miss the jackal. The jackal misses you. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you but does no damage. x2 The jackal barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 20/23 hp. The jackal bites you but does no damage. The dart slug launches a dart at you. The slug dart hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....##........... #....##........... #....##........... #....############# #.... #....# #.... #....# #.... #....# #.... ##.#### #.... #.@####### #....###h.......# #...†#..h[......# #....)..........# ####.#..........# ...#..........# #.###.w........# #. #..........# . #..........# You could see a dart slug and 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dilly the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 216 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 220 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, nicolae_titane Action || total ---------------------------++------- Melee: Unarmed || 26 Armour: Leather armour || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 38 | 122 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 38 | 122 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts