Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 3248559204737005903 365786 dilly the Marksdemonspawn (level 21, -7/179 HPs) Began as a Demonspawn Chaos Knight on June 21, 2025. Was a Favourite Plaything of Xom. Mangled by an orc knight ... wielding a +0 great sword (9 damage) ... while paralysed by a guardian sphinx ... on level 5 of the Vaults. The game lasted 00:53:27 (44203 turns). dilly the Marksdemonspawn (DsCK) Turns: 44203, Time: 00:53:28 Health: -7/179 AC: 18 Str: 23 XL: 21 Next: 58% Magic: 25/31 EV: 2 Int: 18 God: Xom [.*....] Gold: 208 SH: 0 Dex: 47 Spells: 25/30 levels left rFire + . . o - +10 hand cannon of Tumult {chaos, Str+2 Dex+8} rCold + + + I - +0 kite shield of Meatballs {rF+ Int+3} rNeg + + . t - +1 leather armour "Yty Weu" {rElec rN+} rPois + J - +4 hat of Myisail {rC++ Str+5 Int-2} rElec + z - +1 cloak "Deriux" {Rampage +Inv Int-5 SInv} rCorr . p - +2 pair of gloves {Dex+3} SInv + M - amulet of regeneration Will +.... R - ring of Pimniuli {rN+ Will++ Dex+6 Stlth-} Stlth ++++ P - ring "Zyihel" {rC+ AC+4 Str+3 Int+2 Stlth-} HPRegen 1.29/turn MPRegen 0.22/turn %: rampage @: paralysed, weak-willed, fugue, studying 4 skills A: hooves 3, thin skeletal structure 3, ignite blood 2, demonic magic 3, bedevilling, horns 2, agile 2, clever 2, cold resistance 1, poor constitution 1, high MP 1, poison resistance, MP-powered wands, efficient magic 1 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Evoke Invisibility You were on level 5 of the Vaults. You worshipped Xom. You were a plaything of Xom. You visited 7 branches of the dungeon, and saw 38 of its levels. You visited 1 bazaar. You also visited: Bailey and Ice Cave. You collected 4666 gold pieces. You spent 4458 gold pieces at shops. Inventory: Hand Weapons b - the +5 longbow of Waxt {antimagic, rF+ rC+ rCorr} (You bought it in a shop on level 1 of the Orcish Mines) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. o - the +10 hand cannon of Tumult (weapon) {chaos, Str+2 Dex+8} (Xom gifted it to you on level 3 of the Elven Halls) Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). q - the +11 longbow "Itiuror" {chaos, ^Drain rF- Str+7 Int+9 Dex+3} (You bought it in a shop in a bazaar) ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). L - a +9 triple crossbow of chaos Missiles d - 7 throwing nets e - 2 curare-tipped darts Armour p - a +2 pair of gloves of dexterity (worn) s - the +4 skin of Zhor {*Englaciate rC+++ SInv} (You found it in an ice cave) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. t - the +1 leather armour "Yty Weu" (worn) {rElec rN+} (You bought it in a shop on level 11 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. z - the +1 cloak "Deriux" (worn) {Rampage +Inv Int-5 SInv} (You acquired it on level 13 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. I - the +0 kite shield of Meatballs (worn) {rF+ Int+3} (You took it off Donald on level 4 of the Vaults) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). J - the +4 hat of Myisail (worn) {rC++ Str+5 Int-2} (You took it off Wiglaf on level 3 of the Elven Halls) rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Jewellery c - a ring of willpower f - a +6 ring of strength G - a ring of fire M - an amulet of regeneration (worn) N - the ring "Quxal" {^Contam rCorr Dex+2 SInv} (You took it off a deep elf high priest on level 3 of the Elven Halls) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. P - the ring "Zyihel" (worn) {rC+ AC+4 Str+3 Int+2 Stlth-} (You found it on level 11 of the Dungeon) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. R - the ring of Pimniuli (worn) {rN+ Will++ Dex+6 Stlth-} (You found it on level 3 of the Vaults) [ring of dexterity] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. U - a ring of positive energy V - a +4 ring of protection Y - a ring of flight Wands m - a wand of acid (15) x - a wand of digging (17) B - a wand of charming (23) E - a wand of iceblast (29) Scrolls r - a scroll of fear y - 11 scrolls of enchant weapon F - 7 scrolls of poison H - a scroll of revelation K - 11 scrolls of teleportation O - 8 scrolls of vulnerability T - 2 scrolls of immolation W - 3 scrolls of fog X - a scroll of enchant armour Z - 2 scrolls of blinking Potions g - 4 potions of ambrosia h - 11 potions of curing i - a potion of heal wounds j - 4 potions of lignification k - 3 potions of invisibility l - 5 potions of mutation u - 2 potions of haste v - 6 potions of enlightenment w - 4 potions of resistance A - 4 potions of magic C - 3 potions of attraction Q - 7 potions of brilliance S - a potion of cancellation {unknown} Miscellaneous a - a +0 condenser vane n - a +0 phantom mirror D - a +2 Gell's gravitambourine (1/2) Skills: - Level 18.9 Fighting - Level 2.6 Axes - Level 20.7 Ranged Weapons - Level 6.0 Throwing - Level 6.0 Armour - Level 16.8 Dodging - Level 14.0 Shields + Level 5.0 Spellcasting + Level 6.0 Necromancy + Level 4.9 Translocations - Level 9.0 Evocations You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fugue of the Fallen Necr 26% N/A 5% 3 B - Blink Tloc 44% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 26% N/A 2% 2 Apportation Tloc 44% N/A 3% 1 Maxwell's Portable Pile Tloc 22% (3-9)d4 9% 3 Freeze Ice 16% 1d4 22% 1 Kinetic Grapnel Frge 16% 1d4 22% 1 Poisonous Vapours Alch/Air 16% 1d1 22% 1 Slow Hex 24% N/A 22% 1 Summon Small Mammal Summ 16% N/A 22% 1 Volatile Blastmotes Fire/Tloc 26% 2d12 24% 3 Construct Spike Launche Frge 8% 2d3 34% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 34% 2 Static Discharge Conj/Air 8% 3-4/arc 34% 2 Curse of Agony Necr 26% N/A 45% 5 Anguish Hex/Necr 11% N/A 54% 4 Call Canine Familiar Summ 4% N/A 56% 3 Dazzling Flash Hex/Fire 12% N/A 56% 3 Frozen Ramparts Ice 8% 1d2 56% 3 Hailstorm Conj/Ice 4% 3d5 56% 3 Inner Flame Hex/Fire 6% N/A 56% 3 Launch Clockwork Bee Frge 4% N/A 56% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 56% 3 Sigil of Binding Hex 6% N/A 56% 3 Summon Ice Beast Ice/Summ 4% N/A 56% 3 Dimensional Bullseye Hex/Tloc 10% N/A 63% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 63% 4 Airstrike Air 2% 2d(1-17) 92% 4 Awaken Armour Erth/Frge 8% N/A 92% 4 Flame Wave Conj/Fire 4% 2d5 92% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 92% 4 Forge Lightning Spire Air/Frge 4% 3d4 92% 4 Fulminant Prism Conj/Alch 2% 3d5 92% 4 Ignite Poison Fire/Alch 4% N/A 92% 4 Sticky Flame Fire/Alch 4% 2d4 92% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 92% 4 Summon Forest Summ/Tloc 6% N/A 92% 5 Arcjolt Conj/Air 2% 1d12 99% 5 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Silence Hex/Air 3% N/A 99% 5 Summon Mana Viper Hex/Summ 6% N/A 99% 5 Dispersal Tloc 11% N/A 99% 6 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d9 100% 6 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Manifold Assault Tloc 11% N/A 100% 7 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Summon Hydra Summ 2% N/A 100% 7 Disjunction Tloc 11% N/A 100% 8 Ignition Fire 2% 3d3 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25833 Temple (0/1) D:7 Lair (5/5) D:11 Zot: 25580 Shoals (4/4) Lair:2 Zot: 20897 Snake (4/4) Lair:2 Zot: 17814 Orc (2/2) D:11 Zot: 8962 Elf (3/3) Orc:2 Zot: 12375 Vaults (5/5) D:13 Zot: 25593 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Bailey (visited) IceCv (visited) Slime: Lair:4-5 Altars: Hepliaklqana Sif Muna Jiyva Shops: D:10 ( D:11 [ Orc:1 =:[* Orc:2 **?* Elf:2 ? Shoals:1 * Snake:2 *(!*[ Vaults:3 (=:( Vaults:4 = Portals: Trove: D:11 (give +3 storm dragon scales) Annotations: D:14 Roxanne D:15 Agnes Shoals:3 Mara Snake:1 1 transporter Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You have hooves in place of feet. You have an unnaturally thin skeletal structure. (Dex +6, Stealth+++) Your demonic aura often causes spilled blood to erupt in flames. Spells you cast and wands you use may paralyse nearby enemies. Your hexes are more powerful. You have a pair of horns on your head. You are very agile. (Dex +8, Str/Int -2) Your mind is very acute. (Int +8, Str/Dex -2) You are cold resistant. (rC+) Your body sometimes grows weak upon taking damage. You have an increased reservoir of magic. (+10% MP) You are resistant to poisons. (rPois) You expend magic power (3 MP) to strengthen your wands. Spells you cast cost 1 less MP (to a minimum of 1). Message History The crawling flesh cage is engulfed in blazing flames. A crawling flesh cage comes into view. The guardian sphinx is engulfed in blazing flames. The guardian sphinx mumbles some strange words. You suddenly lose the ability to move! You hear a shout! Your Spellcasting skill increases to level 5! Your Necromancy skill increases to level 6! The guardian sphinx is engulfed in blazing flames. The orc knight hits you with a +0 great sword!! The phantasmal warrior is engulfed in blazing flames. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The vault guard is engulfed in blazing flames. The guardian sphinx is engulfed in blazing flames. The orc knight hits you with a +0 great sword. An orc knight comes into view. It is wielding a +0 broad axe. The phantasmal warrior hits you! * * * LOW HITPOINT WARNING * * * The crawling flesh cage is engulfed in blazing flames. The vault guard is engulfed in blazing flames. A lich comes into view. The crawling flesh cage is engulfed in blazing flames. The vault guard is engulfed in blazing flames. The orc knight hits you with a +0 great sword. * * * LOW HITPOINT WARNING * * * The phantasmal warrior completely misses you. The vault guard is engulfed in blazing flames. The orc is no longer paralysed. The vault guard is engulfed in blazing flames. The lich is engulfed in blazing flames. The orc hits you but does no damage. The crawling flesh cage is engulfed in blazing flames. The crawling flesh cage tentacle-slaps you from afar! * * * LOW HITPOINT WARNING * * * The phantasmal warrior hits you!! * * * LOW HITPOINT WARNING * * * Xom roars with laughter! The orc knight hits you with a +0 great sword! You die... Xom snickers! ,,,,,,,,,,,,......<.p