dilly Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a scarf of resistance (1, 5, D:1) an orb of pyromania (7, -2, D:1) a +0 club (10, -4, D:1) a +0 quarterstaff (13, -8, D:1) a +0 club (14, 5, D:1) a frilled lizard skeleton (15, 25, D:1) a +0 club 5 stones (17, 27, D:1) a bat corpse (skeletalised by now) (29, 37, D:1) a quokka corpse (skeletalised by now) (31, -4, D:1) a +0 short sword (33, 0, D:1) 3 stones a +0 short sword a kobold skeleton (33, 22, D:1) a staff of conjuration (34, -8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (36, -8, D:1) a parchment of Awaken Armour (42, 0, D:1) a quokka skeleton (44, 6, D:1) a +0 falchion a +0 animal skin a +2 helmet the hobgoblin corpse of Robin (skeletalised by now) (47, 4, D:1) a +0 whip a kobold skeleton (51, 33, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (56, 29, D:1) a +0 short sword (57, 4, D:1) a frilled lizard skeleton (58, 11, D:1) a +0 dagger (59, 41, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. (11, -15, D:2) a +0 dagger (11, -14, D:2) a rat corpse (skeletalised by now) (13, -14, D:2) a +0 cloak (23, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 11, D:2) a ball python corpse (skeletalised by now) (24, 8, D:2) a hobgoblin corpse (skeletalised by now) (26, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -6, D:2) a +0 dagger a hobgoblin skeleton (32, -24, D:2) a +0 club (32, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -19, D:2) a +0 club (37, -30, D:2) a +0 club a goblin skeleton (38, -28, D:2) a +0 helmet (38, 10, D:2) a +0 club (39, -30, D:2) a +0 club a goblin skeleton (44, -4, D:2) a bat corpse (skeletalised by now) (46, -12, D:2) an adder corpse (skeletalised by now) (51, -9, D:2) a hobgoblin corpse (skeletalised by now) (52, -10, D:2) a +0 dagger (60, -5, D:2) a +0 robe (64, -5, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. Level 3 of the Dungeon [Shop] Kiachaje's Information Kiosk 2 scrolls of revelation (150 gold) [Shop] Luoxkit Zei's Weapon Emporium a +0 arbalest (97 gold) 2 boomerangs (52 gold) a +3 heavy trident (302 gold) a +0 long sword (45 gold) a +0 vampiric war axe (162 gold) a +3 falchion of holy wrath (291 gold) a +0 long sword (45 gold) the +1 broad axe of Broken Luck {freeze, rF- rC+ Int+3 Dex+4} (557 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 sling (19 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (12, 11, D:3) a +0 chain mail (14, 26, D:3) a +0 club an orc corpse (skeletalised by now) (15, 26, D:3) a +0 club an orc corpse (skeletalised by now) (16, -4, D:3) a +1 mace of protection a +0 mace a +0 whip a +0 chain mail a +0 hand axe 3 boomerangs a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (16, 26, D:3) a +0 dagger a +0 scale mail (17, -12, D:3) a +0 robe (18, -12, D:3) a rat corpse (skeletalised by now) (21, -10, D:3) a scroll of noise (24, 13, D:3) a +0 leather armour a +0 club an orc skeleton (24, 16, D:3) a +0 hand axe an orc skeleton (25, 16, D:3) a +2 heavy hand axe (26, 15, D:3) a bat skeleton (26, 20, D:3) a +0 club a goblin skeleton (41, 30, D:3) a +0 club a +0 short sword a +0 dagger a +0 trident a +0 club a kobold skeleton an orc skeleton (42, -2, D:3) an adder corpse (skeletalised by now) (48, 3, D:3) a +0 ring mail (49, -8, D:3) a +0 club (49, 2, D:3) a rat corpse (skeletalised by now) (51, -11, D:3) a human corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Luqaudgh's Jewellery Shoppe a ring of wizardry (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a spore talisman (137 gold) a ring of resist corrosion (220 gold) a ring of magical power (unknown) (220 gold) (0, 0, D:4) a +0 dagger (11, -40, D:4) a +0 whip (17, -32, D:4) a +0 flail (18, -9, D:4) the felid skeleton of Natasha (24, 14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (30, -21, D:4) a +0 short sword 4 stones (34, -5, D:4) a +0 hand axe (40, -6, D:4) a +0 mace Level 5 of the Dungeon [Shop] Mifisac's Armour Emporium an orb of pyromania (312 gold) an orb of stardust (312 gold) a +0 plate armour (216 gold) a +1 helmet of ice (318 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +2 helmet (198 gold) a +0 leather armour (24 gold) a +3 scale mail of poison resistance (276 gold) [Shop] Mahutosh's Armour Shoppe a +4 ring mail of poison resistance (392 gold) a +0 leather armour (28 gold) a scarf of harm (126 gold) a +0 plate armour of poison resistance (308 gold) a +1 chain mail of poison resistance (210 gold) a +0 ring mail (56 gold) an orb of pyromania (364 gold) a +0 leather armour of willpower (126 gold) a +0 leather armour (28 gold) (0, 0, D:5) a +0 falchion (0, 38, D:5) a +0 short sword (2, 2, D:5) a scroll of noise (7, -3, D:5) a staff of conjuration (10, 18, D:5) a +0 scale mail (15, 29, D:5) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (20, 32, D:5) a stone a +0 whip (21, 33, D:5) an adder skeleton (21, 35, D:5) 4 stones a +0 dagger (22, 34, D:5) a +0 whip a +0 club a kobold skeleton (28, 18, D:5) an adder skeleton (29, 21, D:5) a howler monkey skeleton (41, 2, D:5) a +0 flail (49, 43, D:5) a +0 helmet (52, 40, D:5) 5 large rocks (53, 22, D:5) a +0 club (53, 23, D:5) a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (57, 19, D:5) the +2 hand axe "Coloheh" {heavy, rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (6, 20, D:6) a +0 halberd (20, 23, D:6) a bullfrog corpse (skeletalised by now) (25, 6, D:6) a +0 club (27, 1, D:6) a parchment of Awaken Armour (31, 1, D:6) a +0 club (32, 7, D:6) a +1 dagger of holy wrath (36, 0, D:6) a parchment of Slow (47, 10, D:6) a ring of resist corrosion (50, 24, D:6) a steam dragon skeleton (54, 12, D:6) an iguana skeleton Level 7 of the Dungeon (2, 35, D:7) a +0 war axe a +0 robe (5, 37, D:7) a +4 hand axe (12, 6, D:7) a +0 whip (14, 1, D:7) a +0 mace an orc skeleton (15, 3, D:7) a +0 flail (24, 29, D:7) a +0 whip (26, 31, D:7) a hound corpse (skeletalised by now) (29, 38, D:7) a +0 robe (35, 24, D:7) a +0 dagger a +0 leather armour (35, 25, D:7) a +2 whip of flaming a +1 robe (38, 7, D:7) a +0 leather armour a +0 dagger an orc skeleton (39, 7, D:7) a +0 robe a +0 dagger an orc skeleton (40, -5, D:7) a +2 morningstar of flaming +0 steam dragon scales the human corpse of Maggie (skeletalised by now) (40, 4, D:7) a +0 trident a +0 ring mail an orc skeleton (40, 5, D:7) a +0 robe a +0 dagger (49, 24, D:7) a bullfrog corpse (skeletalised by now) (51, 21, D:7) a +0 helmet Level 8 of the Dungeon (5, 29, D:8) a +4 great sword a +0 robe (6, 27, D:8) a +5 short sword a +0 robe (7, 28, D:8) a +2 spear a +0 robe (7, 29, D:8) a +4 war axe of freezing a +0 robe (9, 30, D:8) a +4 long sword a +0 robe (14, -13, D:8) a +0 leather armour (14, 4, D:8) a +0 falchion a +0 robe (14, 17, D:8) a komodo dragon skeleton (16, 10, D:8) a hell rat skeleton (16, 12, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (16, 13, D:8) a +0 long sword a +0 robe (17, -7, D:8) the +7 hand axe "Dops" {speed, ^Fragile rPois rC+ Stlth+} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, 2, D:8) a staff of fire (21, 3, D:8) a +4 hand axe a +0 robe (22, -4, D:8) a +4 scimitar of freezing a +0 robe (26, -5, D:8) 4 atropa-tipped darts (35, 12, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (40, 12, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, 29, D:8) a +0 spear a gnoll corpse (skeletalised by now) (43, 29, D:8) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (44, 28, D:8) a +0 halberd a basilisk corpse (skeletalised by now) (44, 29, D:8) a +0 club a +0 halberd (44, 30, D:8) a +1 flail of holy wrath (65, 11, D:8) a +0 club a +0 leather armour (66, 11, D:8) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (67, 11, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe (68, 10, D:8) a +0 short sword of venom an orc corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Peapah's Jewellery Shop an amulet of magic regeneration (unknown) (450 gold) a ring of see invisible (unknown) (225 gold) an amulet of reflection (unknown) (450 gold) a +6 ring of strength (unknown) (540 gold) a +6 ring of dexterity (unknown) (540 gold) a storm talisman (825 gold) a ring of resist corrosion (300 gold) a +5 ring of evasion (540 gold) [Shop] Tiates's Jewellery Shoppe a ring of willpower (350 gold) a ring of poison resistance (unknown) (280 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. an amulet of reflection (unknown) (420 gold) a +4 ring of slaying (504 gold) the macabre finger necklace {Ring+ rN+ HP+7} (560 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the ring "Ufuev" {rC+ Str+4 Slay+4} (817 gold) [ring of slaying] rC+: It protects you from cold. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of protection (504 gold) (10, 0, D:9) 3 boomerangs a kobold skeleton (10, 1, D:9) 3 boomerangs a kobold skeleton (10, 2, D:9) 2 boomerangs a kobold skeleton (11, -10, D:9) a +0 flail a +0 leather armour (14, -7, D:9) a +0 dagger a +0 robe an orc skeleton (14, 21, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (16, -11, D:9) a +0 club (16, 11, D:9) a +0 war axe (17, -18, D:9) a yak skeleton (18, -18, D:9) a yak skeleton (18, -17, D:9) a yak skeleton (22, 22, D:9) a +0 short sword a boomerang a +0 ring mail an orc corpse (skeletalised by now) (22, 23, D:9) a +0 club a +0 dagger an orc corpse (skeletalised by now) (25, -1, D:9) a +0 short sword (26, 3, D:9) a +0 club a kobold skeleton (29, -3, D:9) a +0 short sword a kobold skeleton Level 10 of the Dungeon (2, 4, D:10) a +0 whip a +0 robe a kobold corpse (skeletalised by now) (8, -15, D:10) a +0 hand axe an orc skeleton (8, -14, D:10) a +0 dagger a +0 robe an orc skeleton (9, -13, D:10) a +0 club an orc skeleton (13, 3, D:10) a +0 scale mail (21, -7, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -6, D:10) a +0 mace a +0 leather armour (22, -7, D:10) a +1 whip of electrocution an orc corpse (skeletalised by now) (22, -5, D:10) a +0 dagger a boomerang (23, -8, D:10) a +0 short sword an orc corpse (skeletalised by now) (24, -18, D:10) an inkwell talisman (31, -25, D:10) a +0 plate armour (33, -34, D:10) a +0 mace (33, -11, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (34, -7, D:10) a +0 flail (34, -6, D:10) a +0 hand axe an orc skeleton (35, -28, D:10) a +0 leather armour (35, -7, D:10) a +0 falchion an orc skeleton (35, -5, D:10) a +0 trident a +0 ring mail an orc skeleton (36, -5, D:10) a +0 mace an orc skeleton (41, -37, D:10) a +0 halberd (42, -39, D:10) a +0 morningstar (42, -25, D:10) a +2 kite shield (42, -23, D:10) a +0 leather armour (46, -29, D:10) 5 javelins (46, -24, D:10) a +0 scale mail (55, -16, D:10) a +0 long sword of draining 4 silver javelins a +0 chain mail Level 11 of the Dungeon (1, -4, D:11) a +0 leather armour (7, -10, D:11) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (9, -11, D:11) a +0 falchion a +0 leather armour (9, -10, D:11) a +0 dagger a +0 club a +0 leather armour a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -9, D:11) a +0 hand axe a +0 leather armour (10, -10, D:11) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (16, -4, D:11) a +0 halberd (18, -4, D:11) a +0 robe (27, -5, D:11) a +0 scale mail (27, -3, D:11) a +0 leather armour (28, -22, D:11) a +0 falchion (30, -2, D:11) a +0 shortbow (30, 0, D:11) a +0 scale mail (30, 17, D:11) a +2 long sword of freezing (31, -20, D:11) a yak skeleton (32, -20, D:11) a yak skeleton a yak skeleton (35, -3, D:11) a +0 scimitar (43, 3, D:11) a +0 scale mail Level 12 of the Dungeon (19, 2, D:12) a +0 short sword (23, 3, D:12) a +0 scale mail (30, 8, D:12) a potion of ambrosia a Gauntlet (0, 0, Gauntlet) a +0 great sword (1, 16, Gauntlet) a tyrant leech corpse (1, 24, Gauntlet) a +0 club (3, 16, Gauntlet) a swamp worm corpse a swamp worm corpse (4, 36, Gauntlet) a +0 scale mail (5, 2, Gauntlet) a hell hound corpse (6, 1, Gauntlet) the amulet "Kiocribb" {Chemistry rCorr} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rCorr: It protects you from acid and corrosion. (unseen)