dilly Level 1 of the Dungeon (5, -44, D:1) a rat corpse (skeletalised by now) (7, -46, D:1) a rat corpse (skeletalised by now) (10, -24, D:1) a quokka corpse (skeletalised by now) (12, -10, D:1) a +0 short sword (17, -12, D:1) a +0 club a goblin skeleton (21, -10, D:1) a +0 heavy mace (30, -38, D:1) a rat skeleton (39, -33, D:1) a bat skeleton (41, 2, D:1) a rat corpse (skeletalised by now) (42, -11, D:1) a +0 short sword (48, -12, D:1) a ball python corpse (skeletalised by now) (50, -41, D:1) a +0 club (55, -11, D:1) a +0 scale mail (57, -57, D:1) a +0 leather armour (58, -41, D:1) a hobgoblin corpse (skeletalised by now) (58, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (61, -52, D:1) a bat corpse (skeletalised by now) (61, -48, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qilet's Antique Armour Shoppe a scarf of harm (216 gold) a +0 ring mail (96 gold) the +0 leather armour "Raczah" {rElec} (384 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 chain mail (144 gold) an orb of glass (624 gold) a +0 robe (21 gold) a +0 pair of gloves (108 gold) a +2 ring mail of positive energy (432 gold) (0, 0, D:2) a +0 ring mail (13, 17, D:2) a +0 leather armour (16, -1, D:2) a bat skeleton (17, 9, D:2) a frilled lizard skeleton (18, 15, D:2) a rat skeleton (27, -21, D:2) a +0 whip 5 stones (27, 9, D:2) a +0 club a goblin skeleton (29, 37, D:2) a +0 dagger (31, 15, D:2) a +0 chain mail (32, 26, D:2) a +0 mace a +0 chain mail (41, 33, D:2) a +0 short sword (43, 11, D:2) a +0 plate armour (54, 21, D:2) a +0 spear (55, 16, D:2) a +0 dagger (62, 8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a frilled lizard corpse (2, -4, D:3) a rat corpse (3, -5, D:3) a +0 robe (27, 9, D:3) a ribbon worm corpse