Dungeon Crawl Stone Soup version 0.35-a0-763-g3656f2daeb (webtiles) character file. Game seed: 9970815752020297162 70 dilly the Sneak (level 4, 27/27 HPs) Began as a Kobold Brigand on July 31, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (1121 turns). dilly the Sneak (Kobold Brigand) Turns: 1121, Time: 00:01:08 Health: 27/27 AC: 3 Str: 12 XL: 4 Next: 45% Magic: 13/13 EV: 14 Int: 11 God: Gold: 181 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ f - ring of magical power HPRegen 0.00/turn h - ring of poison resistance MPRegen 0.13/turn %: no passive effects @: inhibited regen A: small, no large weapons, nightstalker 3, inhibited regeneration, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery f - a ring of magical power (worn) g - a +6 ring of intelligence h - a ring of poison resistance (worn) Scrolls c - a scroll of vulnerability {unknown} I - a scroll of immolation e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} Potions w - a potion of heal wounds c - a potion of curing k - a potion of resistance {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.9 Fighting + Level 3.5 Short Blades + Level 2.8 Throwing + Level 2.3 Dodging + Level 5.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 34% 1 Grave Claw Necr 0% 2d7 47% 2 Teleport Other Tloc 0% N/A 71% 3 Eringya's Surprising Cr Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10898 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. You do not regenerate when monsters are visible. You are strong. (Str +4, Int/Dex -1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The phantom closely misses you. The phantom attacks as it pursues you! The phantom hits you. The phantom blinks! You blink. There is a stone staircase leading down here. You take 5 damage, and have 9/27 hp. The phantom hits you but does no damage. The phantom attacks as it pursues you! The phantom hits you but does no damage. You aren't carrying any items that you can evoke. Sorry, you're not good enough to have a special ability. It was a potion of heal wounds. You feel much better. d -> w - a potion of heal wounds The phantom hits you. The phantom blinks! You blink. It was a potion of curing. You feel better. f -> c - a potion of curing The phantom closely misses you. It was a potion of mutation. You feel extremely strange. You feel weaker. You feel genetically stable. j -> M - a potion of mutation The phantom completely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Really quaff the potion of mutation? You feel extremely strange. You feel genetically unstable. You feel stronger. x2 Your regeneration stops near monsters. The phantom barely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #......>..# # #.........## # #### #..........## # ...##### #....W@..w.§########### ##†....## #####.#####.....)...##. )#†##.).#####...########w........ .##.#.........#[....# #.......... ....##........#.....# #.......... .##...........#.....# #.......... ....#.........#.....###.......... ....####.................... .. ....# #.#..###.....###..... ... You could see a phantom and a ribbon worm (catching breath). Vanquished Creatures Terence (D:2) 3 dart slugs (D:2) 5 endoplasms 2 hobgoblins (D:2) 4 jackals (D:1) 4 quokkas (D:2) 7 ball pythons 5 bats A frilled lizard (D:1) 3 goblins 4 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dilly the Kobold Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 237 | D:1 | Reached XP level 2. HP: 16/18 MP: 2/2 706 | D:2 | Reached XP level 3. HP: 13/22 MP: 3/3 1010 | D:2 | Encountered Terence 1013 | D:2 | Killed Terence 1014 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/4 1103 | D:2 | Encountered a phantom 1119 | D:2 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 1119 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1120 | D:2 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1120 | D:2 | Lost mutation: You are weak. (Str -3) [potion of mutation] 1120 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1120 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1121 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms D:2: layout_rooms, minmay_pentomino_z2, grunt_ministairs_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 3 | 3.5 Dodging | 2 | 2.3 Fighting | | 2.9 Throwing | | 2.8 Stealth | | 5.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 91 | 18 || 109 Melee: Dagger | 91 | 18 || 109 Throw: Dart | 2 | || 2 Drink: Mutation | | 2 || 2 Curing | | 1 || 1 Heal wounds | | 1 || 1 Read: Identify | 1 | || 1 Amnesia | 1 | || 1 Stab: Sleeping | 16 | 3 || 19 Distracted | 1 | || 1 Armour: Robe | 39 | 8 || 47 Dodge: Dodged | 60 | 14 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1101 | 1071 | 30 | 59 | 749 | 2 | 550.5 | Dungeon | 1101 | 1071 | 30 | 59 | 749 | 2 | 550.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:2: 465 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+