dilyz Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, 4, D:1) a +0 leather armour (5, 24, D:1) a +0 dagger (6, 26, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (8, 2, D:1) a +0 club (9, 2, D:1) a +0 club (13, -1, D:1) a +0 animal skin (17, 16, D:1) a +0 spear (19, 12, D:1) a hobgoblin skeleton (27, 5, D:1) a quokka skeleton (29, 39, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, -3, D:1) a ball python skeleton a ball python skeleton (40, 29, D:1) a rat corpse (skeletalised by now) (40, 30, D:1) a bat corpse (skeletalised by now) (43, -1, D:1) a quokka corpse (skeletalised by now) (43, 31, D:1) a rat corpse (skeletalised by now) (46, -3, D:1) a +0 sling (49, 25, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a parchment of Apportation (11, 11, D:2) the +4 falchion of a Gauntlet {freeze, rCorr Str+7 Int+4 SInv} rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It can be maximally enchanted to +9. (36, 3, D:2) a +0 spear