dimx Level 1 of the Dungeon (11, 38, D:1) a ball python corpse (skeletalised by now) (13, 17, D:1) a +0 club (14, 19, D:1) a +0 mace (15, 1, D:1) a +0 sling (15, 35, D:1) a bat corpse (skeletalised by now) (16, 10, D:1) a stone a +0 club a kobold skeleton (17, 10, D:1) a jackal skeleton (18, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 13, D:1) a frilled lizard corpse (skeletalised by now) (25, 13, D:1) 4 stones a kobold corpse (skeletalised by now) (26, 33, D:1) a frilled lizard corpse (skeletalised by now) (32, 32, D:1) a jackal skeleton (32, 33, D:1) a jackal skeleton (33, 32, D:1) a jackal skeleton (35, 43, D:1) a rat skeleton a ball python skeleton (38, 21, D:1) a ball python skeleton (40, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, 10, D:2) a hobgoblin corpse (skeletalised by now) (16, -4, D:2) a +0 short sword (25, 2, D:2) a +0 club (28, 26, D:2) a +0 quarterstaff (34, -6, D:2) a +0 sling (37, -8, D:2) a +0 club a +0 sling (39, -8, D:2) a +0 sling (43, 15, D:2) a hobgoblin corpse