Dungeon Crawl Stone Soup version 0.35-a0-889-g271acf81ce (webtiles) character file. Game seed: 11841970298266113195 32 dimx the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Aug 27, 2026. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1339 turns). dimx the Conjurer (Gnoll Conjurer) Turns: 1339, Time: 00:01:59 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 25% Magic: 1/9 EV: 2 Int: 19 God: Gold: 81 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - 3 potions of curing {unknown} j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10658 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a ball python. The searing ray hits Terence. Terence is severely wounded. The ball python hisses angrily. Terence barely misses you. The searing ray misses Terence. Terence hits you with a +0 hand axe. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you with a +0 hand axe. The ball python bites you but does no damage. The ball python barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. The ball python bites you but does no damage. The ball python barely misses you. You hit Terence. Terence is almost dead. The ball python bites you. The ball python barely misses you. Terence closely misses you. You barely miss Terence. Your bite misses Terence. Terence is almost dead. The ball python bites you. The ball python closely misses you. Terence barely misses you. You barely miss Terence. Terence is almost dead. The ball python bites you. The ball python misses you. Terence looks scornfully at you. Terence closely misses you. You completely miss Terence. Terence is almost dead. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Terence looks irritated. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ...# ¿ ...# ¿ #..# #..# #..# #..# ############# #..# #...........# ##. #..# #.#########@##..... #..# #.# #@S...... #..# #.# ######### .>.# #.# ##.###.# #.....# ####### You could see Terence and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 jackals (D:2) A quokka (D:2) 4 ball pythons A bat (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:2) 4 hobgoblins (D:1) 2 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dimx the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 223 | D:1 | Learned a level 2 spell: Searing Ray 1230 | D:2 | Reached skill level 5 in Spellcasting 1230 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1323 | D:2 | Encountered Terence 1339 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_loops_ring, corexii_leaking_fountain, chequers_serial_rivers_small_3, item_on_display_a_b, nrook_campfire, minmay_pentomino_r2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1296 | 44 | 87 | 1113 | 2 | 670.0 | Dungeon | 1340 | 1296 | 44 | 87 | 1113 | 2 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 845 daAuts D:2: 495 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+