dimx Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (4, -14, D:1) a ball python skeleton (11, -2, D:1) a frilled lizard corpse (skeletalised by now) (11, -1, D:1) a frilled lizard corpse (skeletalised by now) (11, 4, D:1) a +0 short sword 4 stones (12, 5, D:1) 3 stones a kobold skeleton (13, -2, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (14, -4, D:1) a frilled lizard corpse (skeletalised by now) (14, -2, D:1) a frilled lizard corpse (skeletalised by now) (18, -10, D:1) a +0 plate armour (29, -5, D:1) a +0 dagger a goblin skeleton (30, -38, D:1) a bat skeleton (35, 6, D:1) a bat corpse (skeletalised by now) (37, -43, D:1) a bat skeleton (37, -3, D:1) a +0 club (51, -3, D:1) a +0 club a goblin skeleton (55, -10, D:1) a hobgoblin skeleton (61, -25, D:1) a hobgoblin corpse (skeletalised by now) (62, -23, D:1) a hobgoblin corpse (skeletalised by now) (67, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, 2, D:2) an adder corpse (skeletalised by now) (1, 24, D:2) a +0 sling (15, -3, D:2) a ball python corpse (skeletalised by now) (15, 23, D:2) a +0 whip (18, 39, D:2) a quokka corpse (skeletalised by now) (20, 34, D:2) an adder skeleton (24, 28, D:2) a rat corpse (skeletalised by now) a hobgoblin skeleton (24, 29, D:2) a +0 dagger a +0 club 4 stones (27, 9, D:2) an orb of mayhem (30, -6, D:2) a ball python corpse (skeletalised by now) (33, 42, D:2) a +0 robe (34, 43, D:2) a ball python corpse (skeletalised by now) (39, 5, D:2) a +0 club (39, 6, D:2) a +0 dagger (45, 20, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (7, 7, D:3) a +0 short sword (11, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (11, 11, D:3) a hobgoblin skeleton (17, -8, D:3) a +0 mace (21, 13, D:3) a rat skeleton (22, 14, D:3) a jackal skeleton (24, 14, D:3) a bat skeleton (26, 18, D:3) a +0 mace (27, 36, D:3) a river rat skeleton (50, 42, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (56, 33, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (1, -8, D:4) a +0 short sword (7, -21, D:4) a +0 club 2 stones a kobold skeleton (14, -27, D:4) a +0 ring mail (19, -16, D:4) a +0 mace (19, -15, D:4) a +0 club (24, -15, D:4) a hound skeleton (35, -18, D:4) a +1 war axe of distortion (36, -6, D:4) a +0 dagger a +0 robe (38, -40, D:4) a hound skeleton (40, -40, D:4) a +0 flail a +0 dagger a kobold skeleton (41, -40, D:4) a +0 club a +0 leather armour (41, -8, D:4) a +0 war axe an orc corpse (skeletalised by now) (42, -24, D:4) a +0 club (42, -8, D:4) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (43, -40, D:4) a +0 dagger 2 stones (43, -19, D:4) an inkwell talisman (43, -8, D:4) a +0 dagger (44, -40, D:4) a +1 short sword of protection a +0 dagger a +0 club a +0 longbow an orc corpse (skeletalised by now) (45, -39, D:4) a +0 club an orc corpse (skeletalised by now) (47, -34, D:4) a +0 quarterstaff an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, -29, D:5) a +0 giant club an ogre corpse (skeletalised by now) (11, -7, D:5) a +0 whip (11, -5, D:5) a +0 war axe an orc skeleton (11, -4, D:5) a +0 short sword (11, -3, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (38, -43, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) an electric eel skeleton (10, -23, D:6) a +0 ring mail (11, -23, D:6) a +0 leather armour a +0 short sword (30, -1, D:6) a +0 giant spiked club an ogre skeleton (32, 1, D:6) a +0 giant club (37, -39, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (41, 0, D:6) an iguana corpse (skeletalised by now) (49, -8, D:6) the inkwell talisman of Ylotaha {Rampage rElec rCorr MP-6} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). Level 7 of the Dungeon (6, 1, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour an orc skeleton (12, -6, D:7) a +0 flail (31, 20, D:7) 9 gold pieces (32, 19, D:7) 13 gold pieces (33, 18, D:7) 22 gold pieces (34, 0, D:7) a +0 glaive a +0 plate armour (36, -1, D:7) a +0 flail an orc corpse (skeletalised by now) (37, -2, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (45, 8, D:7) a parchment of Searing Ray (46, -1, D:7) an iguana corpse (skeletalised by now) (47, 11, D:7) a +0 leather armour (48, 26, D:7) a +4 war axe a +0 giant club (53, 10, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail a +0 trident a +0 leather armour an orc corpse (4, 2, D:8) a wand of digging (5) (4, 7, D:8) a scroll of revelation (4, 11, D:8) 8 gold pieces (5, 0, D:8) a +0 club (5, 5, D:8) a +0 flail a +0 chain mail an orc corpse (7, -5, D:8) a +0 dagger 4 stones (11, -5, D:8) a +0 dagger an orc corpse (12, -8, D:8) a +4 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (14, -9, D:8) a +0 short sword a +0 club a +0 ring mail an orc corpse (14, -8, D:8) a +0 dagger a +0 robe an orc corpse (14, -7, D:8) a +0 short sword a stone a kobold corpse (14, -6, D:8) a +0 dagger a +0 short sword a +0 dagger a +0 leather armour a kobold corpse a kobold corpse an orc corpse the Ecumenical Temple