dimx Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, 9, D:1) 2 stones a kobold skeleton (18, 4, D:1) a bat skeleton (33, -14, D:1) a +0 plate armour (35, 0, D:1) a +0 dagger a goblin skeleton (36, 1, D:1) a ball python skeleton (36, 3, D:1) a +0 club (39, 13, D:1) a +0 club (55, 24, D:1) a +0 dagger (57, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (18, -16, D:2) a +0 short sword 2 stones a kobold skeleton (19, -14, D:2) a +1 devious dagger (19, -1, D:2) a bat skeleton (19, 0, D:2) a bat skeleton (22, -26, D:2) a +0 scale mail (27, 3, D:2) a +0 whip a kobold skeleton (29, -7, D:2) a rat skeleton (30, -8, D:2) a quokka skeleton (37, -30, D:2) a +0 club (38, -7, D:2) a +0 club (52, 5, D:2) a rat corpse (skeletalised by now) (56, -6, D:2) a +0 barding (58, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -8, D:3) a +0 robe (10, -37, D:3) the +4 hammer "Hydraslayer" {heavy, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (10, 6, D:3) a medusa talisman (11, -16, D:3) a +0 leather armour (13, -36, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (15, -20, D:3) a +0 club (16, -21, D:3) a +0 whip 4 stones (17, -21, D:3) a +0 club a +0 leather armour a kobold skeleton (20, -29, D:3) a parchment of Searing Ray (25, -1, D:3) a +0 club a goblin skeleton (26, 7, D:3) a ball python skeleton (28, -27, D:3) a hobgoblin skeleton (31, -2, D:3) a hobgoblin skeleton (48, -20, D:3) a parchment of Jinxbite Level 4 of the Dungeon (1, 9, D:4) a poisoned dart (2, 10, D:4) 2 poisoned darts (3, 10, D:4) a poisoned dart (5, 12, D:4) a throwing net