Dungeon Crawl Stone Soup version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 18108100814470466775 52 dimx the Poker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Sept 6, 2026. Slain by an orc ... wielding a +0 trident (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (2082 turns). dimx the Poker (Merfolk Gladiator) Turns: 2082, Time: 00:03:35 Health: 0/28 AC: 7 Str: 16 XL: 3 Next: 85% Magic: 3/3 EV: 12 Int: 7 God: Gold: 63 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) f - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +2 cloak (worn) Scrolls c - a scroll of immolation {unknown} t - 2 scrolls of teleportation h - a scroll of noise {unknown} j - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} k - a potion of might {unknown} Skills: + Level 2.9 Fighting + Level 5.1 Polearms + Level 2.6 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15909 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the orc! The orc hits you from afar with a +0 trident. You barely miss the orc wizard. The orc closely misses you. The orc wizard casts a spell at you. The puff of flame misses you. You encounter a ball python. You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc barely misses you. You barely miss the orc wizard. The ball python hisses angrily. The orc hits you from afar with a +0 trident. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. You closely miss the orc wizard. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc completely misses you. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc hits you but does no damage. The orc wizard closely misses you. You closely miss the orc wizard. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc barely misses you. You puncture the orc wizard! The orc wizard is heavily wounded. The orc closely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python leaves your sight. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. The orc hits you from afar with a +0 trident. You die... #. ... .#######.. ........ #...... ..oo. Soo #o# #@# ####.# #....# ####.## #..## #.#.# ##.## #.# ###.### You could see an orc wizard, an adder and 4 orcs. Vanquished Creatures An adder (D:2) 2 dart slugs An orc (D:3) 8 endoplasms 3 hobgoblins 3 jackals (D:2) 5 ball pythons 4 bats 2 frilled lizards (D:1) 4 goblins 5 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dimx the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 494 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1206 | D:2 | Reached skill level 5 in Polearms 1486 | D:2 | Encountered Sigmund 2082 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_lined_1, infiniplex_forest_split, infiniplex_forest_lined_3_way, infiniplex_forest_straight_5, infiniplex_forest_end_2 D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, ebering_ecumenical_altar_webs, serial_shops, nicolae_shop_tiny_waterfront, st_stairs_10, minmay_puff Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.1 Fighting | | 2.9 Throwing | | 2.6 Dodging | | 4.6 Action || total ---------------------------++------- Attack: Normal || 126 Melee: Trident || 126 Read: Teleportation || 1 Stab: Sleeping || 2 Armour: Leather armour || 67 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2089 | 2001 | 88 | 0 | 1704 | 3 | 696.3 | Dungeon | 2089 | 2001 | 88 | 0 | 1704 | 3 | 696.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1126 daAuts D:2: 895 daAuts D:3: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+