dimx Level 1 of the Dungeon (2, 3, D:1) a +0 leather armour (3, -1, D:1) a frilled lizard corpse (skeletalised by now) (15, 9, D:1) a rat skeleton (17, 11, D:1) a +0 dagger 3 stones a kobold skeleton (20, 15, D:1) a +0 glaive (30, -8, D:1) a bat skeleton (30, 3, D:1) a frilled lizard skeleton (33, 7, D:1) a hobgoblin skeleton (34, -13, D:1) a ball python corpse (skeletalised by now) (40, 26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 15, D:1) a +0 robe (52, 18, D:1) a +0 dagger (59, 23, D:1) a +0 leather armour (59, 27, D:1) a +0 flail (60, -7, D:1) a hobgoblin corpse (skeletalised by now) (60, 25, D:1) a hobgoblin skeleton a ball python skeleton a bat skeleton a rat skeleton (60, 28, D:1) a rat skeleton (60, 30, D:1) a +0 club a +0 leather armour (61, 21, D:1) a staff of conjuration (62, 25, D:1) a rat corpse (skeletalised by now) (63, 4, D:1) a +0 club (63, 39, D:1) a +0 dagger of speed a goblin corpse (skeletalised by now) (64, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -8, D:2) a ball python skeleton (3, -8, D:2) a +0 dagger a goblin skeleton (15, -5, D:2) a +0 dagger a goblin skeleton (17, -7, D:2) a +0 whip (21, -34, D:2) a +0 leather armour (26, -31, D:2) a frilled lizard skeleton (27, -5, D:2) a ball python skeleton (27, -4, D:2) a ball python skeleton (33, 25, D:2) a +0 club 3 stones (38, -27, D:2) a +0 mace (38, -13, D:2) a rat skeleton (50, -7, D:2) a +0 sling a +0 dagger a goblin skeleton (62, 1, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (8, 30, D:3) a hobgoblin corpse (skeletalised by now) (11, 1, D:3) a frilled lizard corpse (skeletalised by now) (15, 43, D:3) a hobgoblin corpse (skeletalised by now) (22, 3, D:3) the felid skeleton of Natasha (25, 35, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (26, 38, D:3) a +0 hammer (29, 13, D:3) a +0 sling a +0 dagger a goblin skeleton an adder skeleton a jackal skeleton (32, 15, D:3) a hobgoblin skeleton (37, 19, D:3) a rat skeleton (37, 33, D:3) a ball python corpse (skeletalised by now) (41, 17, D:3) the felid corpse of Natasha (skeletalised by now) (52, 40, D:3) a +0 flail (56, 38, D:3) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 10, D:4) a hound skeleton (4, 4, D:4) a medusa talisman (12, 6, D:4) an adder skeleton (12, 26, D:4) a +0 club a goblin corpse (skeletalised by now) (14, -1, D:4) a staff of alchemy (18, 8, D:4) a black bear corpse (skeletalised by now) (34, 25, D:4) an iguana skeleton (40, 4, D:4) a hobgoblin corpse (skeletalised by now) (41, 26, D:4) 5 boomerangs (44, 8, D:4) a +0 orcbow (45, 9, D:4) a +0 dagger (47, 4, D:4) 2 boomerangs (49, 10, D:4) a +0 short sword (49, 13, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 25, D:5) an iguana corpse (skeletalised by now) (7, 51, D:5) a +0 leather armour (9, 41, D:5) an iguana skeleton (11, 24, D:5) a +0 dagger a +0 robe (19, 30, D:5) a +0 leather armour (19, 42, D:5) a +0 long sword (20, 15, D:5) a scarab talisman (26, 39, D:5) a +0 rapier a +0 leather armour (36, 38, D:5) a +0 scimitar (42, 5, D:5) a +0 club (42, 34, D:5) a +0 arbalest (50, -2, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 scale mail (6, -15, D:6) a stone (7, -26, D:6) a stone (8, -13, D:6) a stone (9, -3, D:6) a +0 club a +0 leather armour (9, -2, D:6) a +0 club a +0 animal skin (12, -30, D:6) a stone (12, -24, D:6) a +0 dagger a +0 robe (16, 6, D:6) a +0 trident (19, -36, D:6) a scroll of identify (21, -23, D:6) a stone (33, -28, D:6) a stone (34, -34, D:6) a +0 barding (36, -5, D:6) a +0 flail (36, -2, D:6) a +0 flail (37, 10, D:6) an eel talisman (38, -4, D:6) a +0 flail (39, -25, D:6) a stone (39, -18, D:6) a +0 dagger a +0 robe (40, -13, D:6) a stone (41, -2, D:6) a +0 whip (41, -1, D:6) a +0 whip a +0 leather armour a +0 flail (42, -19, D:6) a stone (42, -2, D:6) a +0 whip (42, -1, D:6) a +0 club (43, -2, D:6) a +0 whip (44, 8, D:6) a +0 helmet (45, -14, D:6) a stone (52, -29, D:6) a stone (54, -24, D:6) a stone (56, -34, D:6) a stone (56, -28, D:6) a stone (58, 16, D:6) a +0 spear a gnoll skeleton (59, 16, D:6) a +0 spear (60, 16, D:6) a +8 mace a +0 ring mail (66, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of speed a +0 short sword a +0 leather armour (5, 8, D:7) a parchment of Jinxbite (8, 13, D:7) a +2 dagger of venom a +0 chain mail (9, 12, D:7) a +0 club a +0 leather armour a +0 halberd a +0 plate armour (9, 13, D:7) a +0 flail 3 boomerangs a +0 leather armour (14, 31, D:7) a +0 orcbow (16, 38, D:7) a +0 whip (19, 4, D:7) a +0 dagger a +0 robe (20, 3, D:7) a +0 short sword a +0 scale mail (21, 4, D:7) a +0 short sword (26, 7, D:7) a +0 dagger (29, 12, D:7) a +1 morningstar of concussion (30, 12, D:7) the fire staff of the Protecting Gods {rElec rF+ Str+2 Int+5 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. a +0 robe (31, 13, D:7) a +0 flail of holy wrath a +0 leather armour (34, 27, D:7) a +0 war axe (41, 34, D:7) the +4 rapier of Might {holy, rPois rN++ Will+ Dex-2} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (46, 30, D:7) a +0 club a +0 leather armour (46, 31, D:7) a +0 halberd a +0 plate armour Level 8 of the Dungeon (2, -17, D:8) a +0 spear (2, -16, D:8) a +0 club (2, -14, D:8) a +0 whip a +0 leather armour (3, -15, D:8) a troll skeleton (3, -14, D:8) a +0 flail (4, -1, D:8) a +0 sling (4, 5, D:8) a +0 orcbow (6, -12, D:8) a yak skeleton (17, -4, D:8) a +0 dagger (24, 12, D:8) a +0 dagger a +0 robe (27, 10, D:8) a +1 dire flail of protection a +0 spear a +0 ring mail a +0 robe a +0 battleaxe a +0 robe (27, 11, D:8) a +0 whip (28, 10, D:8) a +2 long sword a +0 robe a +0 flail a +0 club (32, -12, D:8) a +0 spear a +0 flail (32, -11, D:8) a +1 flail of protection a +0 whip (32, -10, D:8) a +0 spear a +0 scale mail Level 9 of the Dungeon (2, -8, D:9) 6 boomerangs (5, -16, D:9) a +0 dagger a +0 robe (5, -15, D:9) a +0 great sword a +0 robe (5, -5, D:9) a medusa talisman (10, 6, D:9) a +0 halberd (17, -22, D:9) a +0 ring mail (17, -16, D:9) a +0 great sword a +0 robe (18, -24, D:9) a +0 pair of boots (20, -25, D:9) a +0 shortbow (23, -7, D:9) a +0 dagger (26, -30, D:9) a +0 rapier (27, -31, D:9) 23 gold pieces (27, -29, D:9) a +0 leather armour (28, -30, D:9) a ring of resist corrosion (32, -20, D:9) a +0 dagger (36, 3, D:9) a +0 mace (39, 3, D:9) a +0 short sword 2 stones (40, 4, D:9) a +0 dagger a +0 dagger 7 stones (41, 4, D:9) 7 poisoned darts a +0 dagger (42, 5, D:9) 5 poisoned darts a +0 short sword a +0 short sword (42, 6, D:9) a +0 club 3 stones (43, 6, D:9) a +0 dagger (45, 2, D:9) a +0 hand axe a +0 animal skin (50, 8, D:9) a +0 sling Level 10 of the Dungeon (1, 2, D:10) a +0 ring mail (13, -6, D:10) a +0 quarterstaff (16, 17, D:10) an amulet of guardian spirit (23, 7, D:10) 2 datura-tipped darts (25, 4, D:10) a +0 short sword (42, 21, D:10) a +0 mace (46, 7, D:10) a +3 battleaxe a +0 scale mail (53, 24, D:10) a +2 flail of holy wrath an orc skeleton (55, 23, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (57, 21, D:10) a +0 short sword (58, 22, D:10) 5 poisoned darts a +0 club (59, -12, D:10) a +4 war axe (59, 23, D:10) a +0 war axe a +0 chain mail a +0 short sword (59, 24, D:10) 4 poisoned darts a +0 dagger (60, 23, D:10) a +0 dagger (60, 24, D:10) a +0 dagger a +0 robe (60, 38, D:10) a +0 flail (61, 24, D:10) a +0 mace Level 11 of the Dungeon (12, -5, D:11) a +0 whip (20, 23, D:11) a parchment of Grave Claw (25, -13, D:11) a +0 chain mail (28, 25, D:11) a +0 robe a +0 dagger (34, 23, D:11) a +2 orcbow of flaming a +0 partisan a +0 plate armour (35, 22, D:11) a +0 hand axe (38, 18, D:11) a +0 halberd a +0 plate armour (38, 20, D:11) a +0 glaive a +0 chain mail (39, 45, D:11) a +0 flail (41, 27, D:11) a +0 club (42, 11, D:11) a +0 club (43, 27, D:11) the +10 quarterstaff "Leviticus" {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. a +0 leather armour (46, 10, D:11) a +0 whip (46, 11, D:11) a +0 leather armour a +0 hand axe (53, 30, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a staff of cold (unseen) (1, -1, D:12) the +4 battleaxe of Extremism {freeze, Bane Will++ SInv} Bane: It inflicts you with a random bane when you equip it. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (1, 1, D:12) a phial of floods (2, 0, D:12) a book of Winter (11, 1, D:12) a +0 hand axe (15, -3, D:12) a +0 robe (26, 14, D:12) a +2 great sword of flaming the Ecumenical Temple