dimx Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -2, D:1) a ball python corpse (skeletalised by now) (3, -16, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (3, -1, D:1) a bat corpse (skeletalised by now) (4, -2, D:1) a +0 sling (5, -16, D:1) a +0 dagger (6, 4, D:1) a ball python corpse (skeletalised by now) (6, 5, D:1) a ball python corpse (skeletalised by now) (10, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 5, D:1) a +0 sling (14, 7, D:1) a bat corpse (skeletalised by now) (17, -10, D:1) a +0 dagger a goblin skeleton (18, -22, D:1) a +0 dagger a goblin corpse (22, -32, D:1) a bat corpse (skeletalised by now) (23, -2, D:1) a frilled lizard skeleton (28, -26, D:1) a +0 robe (33, -9, D:1) a frilled lizard skeleton a ball python skeleton (33, -6, D:1) a +0 chain mail (37, -14, D:1) a rat skeleton Level 2 of the Dungeon (1, 1, D:2) a frilled lizard corpse (15, 14, D:2) 4 gold pieces (16, 13, D:2) a potion of magic (17, 14, D:2) a ring of protection from fire (19, 13, D:2) a ball python corpse (20, 5, D:2) a +0 club (21, 5, D:2) a +0 spear (23, 18, D:2) a +0 whip (23, 19, D:2) a potion of heal wounds (25, 6, D:2) a +0 robe (25, 8, D:2) a ribbon worm corpse (25, 9, D:2) a +0 dagger 2 stones a kobold corpse (26, 9, D:2) an adder corpse a hobgoblin corpse (28, 2, D:2) 8 gold pieces (30, 17, D:2) a scroll of identify