dimx Level 1 of the Dungeon (0, 0, D:1) a +0 trident (1, 13, D:1) a +0 barding (1, 21, D:1) a frilled lizard corpse (skeletalised by now) (12, 42, D:1) a +0 leather armour (14, -11, D:1) a +0 chain mail (24, -2, D:1) a +0 robe (33, 21, D:1) a ball python corpse (skeletalised by now) (36, 7, D:1) a quokka skeleton (39, 3, D:1) a bat skeleton (41, 22, D:1) a hobgoblin skeleton (45, -12, D:1) a +0 broad axe (47, 33, D:1) a hobgoblin corpse (skeletalised by now) (51, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 21, D:1) a +0 dagger (57, 16, D:1) a +0 dagger Level 2 of the Dungeon (2, -4, D:2) a +0 dagger a kobold skeleton (5, -37, D:2) a bat skeleton (6, -53, D:2) a jackal corpse (skeletalised by now) (6, -52, D:2) a jackal corpse (skeletalised by now) (8, -12, D:2) an adder skeleton (10, -13, D:2) a +0 plate armour (12, -37, D:2) a +0 club a goblin skeleton (14, -14, D:2) a rat skeleton (15, -53, D:2) a +0 short sword (23, -23, D:2) a ball python skeleton (41, -27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a parchment of Conjure Ball Lightning (2, -1, D:3) a scroll of immolation