dimx Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -6, D:1) 2 flux baubles (10, 6, D:1) a +0 robe (10, 10, D:1) a +0 mace (10, 22, D:1) a hobgoblin skeleton (13, 18, D:1) a +0 mace (17, 23, D:1) a staff of cold (20, -6, D:1) a +0 chain mail (25, 11, D:1) a frilled lizard skeleton (26, 7, D:1) a bat skeleton (32, -4, D:1) a +0 scale mail (34, 1, D:1) a +0 leather armour (36, 31, D:1) a bat corpse (skeletalised by now) (38, 31, D:1) a +0 club (40, 25, D:1) a rat skeleton (40, 34, D:1) a +0 leather armour (40, 41, D:1) an orb of stardust (46, 28, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (51, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 27, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ihopn's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 robe (19 gold) the +0 ring mail of Tergiversation {Dex+3 Slay+5} (842 gold) Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +2 cloak (363 gold) the +0 cloak of an ossuary {rC+ Str+4 Dex-4} (407 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 robe of Inevitability {+Inv rC- rCorr Int+3} (435 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (19 gold) (0, 0, D:2) a staff of necromancy (1, 19, D:2) a rat skeleton (8, 13, D:2) a +0 club a goblin skeleton (14, -7, D:2) 3 flux baubles (16, 2, D:2) a +0 club (21, -30, D:2) a +0 trident (23, -19, D:2) a bat skeleton (23, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, -28, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -31, D:2) a bat corpse (skeletalised by now) (49, -7, D:2) a +0 club (55, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, -22, D:2) a +0 leather armour of poison resistance Level 3 of the Dungeon (4, 29, D:3) a +0 spear (12, 5, D:3) a +0 war axe an orc skeleton (17, 18, D:3) a +0 robe (18, 0, D:3) a jackal skeleton (21, 2, D:3) a jackal skeleton (27, 6, D:3) an orb of attunement (27, 14, D:3) a +0 dagger a goblin skeleton (35, 34, D:3) a +0 hand axe (41, 13, D:3) a +0 dagger a stone a kobold skeleton (46, 38, D:3) a quokka corpse (skeletalised by now) (47, 7, D:3) a +0 whip an orc skeleton (51, 15, D:3) a +0 short sword a hobgoblin skeleton a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (6, 1, D:4) a +0 ring mail (30, -5, D:4) a hobgoblin corpse (skeletalised by now) (32, -2, D:4) a +0 sling (38, 7, D:4) a poisoned dart (unseen) (40, -5, D:4) a ball python corpse (skeletalised by now) (40, 15, D:4) a +0 hand axe (41, -1, D:4) a +0 spear (41, 11, D:4) a +0 dagger (42, 9, D:4) a +0 giant spiked club an ogre skeleton (48, -3, D:4) a hobgoblin corpse (skeletalised by now)