dimx Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 13, D:1) a jackal corpse (skeletalised by now) (6, 19, D:1) a +0 club 3 stones (7, -2, D:1) a quokka skeleton (7, 17, D:1) a bat corpse (skeletalised by now) (8, -1, D:1) a +0 club (11, 42, D:1) a ball python skeleton a hobgoblin skeleton (12, 0, D:1) a +0 dagger a kobold skeleton (12, 7, D:1) a frilled lizard skeleton (13, 49, D:1) a ball python corpse (skeletalised by now) (20, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (29, 24, D:1) 9 stones (32, 2, D:1) a bat corpse (skeletalised by now) (33, 0, D:1) a hobgoblin corpse (skeletalised by now) (35, 2, D:1) a quokka corpse (skeletalised by now) (39, 40, D:1) a rat skeleton Level 2 of the Dungeon (8, -7, D:2) a +0 short sword (19, 6, D:2) a +0 dagger a goblin skeleton (23, 16, D:2) a +0 chain mail Level 3 of the Dungeon (3, -1, D:3) a poisoned dart (3, 1, D:3) 2 poisoned darts (11, 2, D:3) a +0 war axe (12, 8, D:3) a ball python corpse (13, 14, D:3) a +0 flail (21, 3, D:3) a bat corpse (34, 18, D:3) a +0 scale mail