dizzyto Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 2, D:1) a +4 short sword (5, 2, D:1) a +0 dagger (6, -4, D:1) a bat corpse (skeletalised by now) (11, 1, D:1) a +0 club (18, -13, D:1) a rat corpse (skeletalised by now) (20, 1, D:1) a bat corpse (skeletalised by now) (21, 18, D:1) a hobgoblin corpse (skeletalised by now) (24, 6, D:1) a +0 hand axe (25, 26, D:1) a ball python corpse (skeletalised by now) (29, 14, D:1) a bat corpse (skeletalised by now) (30, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -6, D:1) a hobgoblin corpse (skeletalised by now) (34, 6, D:1) a +0 whip a kobold skeleton (36, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -6, D:1) a +0 mace (38, 2, D:1) a rat skeleton (39, 24, D:1) a +0 hand axe (47, 5, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, -21, D:2) a hobgoblin corpse (skeletalised by now) (3, -21, D:2) a hobgoblin corpse (skeletalised by now) (4, -25, D:2) a +0 leather armour (6, -29, D:2) a +0 club (6, -21, D:2) a +1 devious dagger (6, -20, D:2) a hobgoblin corpse (skeletalised by now) (6, -19, D:2) a +0 short sword a +0 animal skin a +2 helmet the hobgoblin corpse of Robin (skeletalised by now) (10, 2, D:2) a +0 hammer (11, -26, D:2) a +0 robe a +4 scythe the human skeleton of Sigmund (12, -25, D:2) a hobgoblin skeleton (12, -1, D:2) a +0 hammer (13, -26, D:2) a +0 club a goblin skeleton (14, -9, D:2) a +0 club (20, -31, D:2) a frilled lizard skeleton (22, -14, D:2) the +9 whip of Panu {spect, rF- Dex+4 Stlth+} rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, -24, D:2) a jackal skeleton a jackal skeleton (27, -23, D:2) a +0 dagger (27, -22, D:2) a jackal skeleton (27, -14, D:2) a ball python skeleton (28, -6, D:2) a bat skeleton (34, -46, D:2) a +0 short sword a +0 scale mail (43, -18, D:2) an adder skeleton (48, -44, D:2) a bat corpse (skeletalised by now) (51, -33, D:2) an adder corpse (skeletalised by now) (61, -11, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 5, D:3) a +0 leather armour (21, -3, D:3) a +0 flail an orc skeleton (22, 29, D:3) a +0 club a goblin corpse (skeletalised by now) (23, -4, D:3) a quokka skeleton (33, 8, D:3) the +5 mace of Sismag {heavy, rC++ Int+5 Stlth-} rC++: It greatly protects you from cold. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (39, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 26, D:3) a frilled lizard corpse (skeletalised by now) (48, 2, D:3) a +2 dagger of draining a +0 robe (51, 4, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ruyvu's Jewellery Emporium an amulet of guardian spirit (unknown) (360 gold) a ring of flight (unknown) (210 gold) an inkwell talisman (120 gold) an amulet of faith (unknown) (480 gold) a +6 ring of strength (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a +6 ring of dexterity (432 gold) [Shop] Zuotsiej's Antique Armour Shop a +0 pair of gloves (90 gold) a +0 robe (18 gold) a +0 chain mail (120 gold) a +0 helmet of light (230 gold) a +0 buckler (90 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) [Shop] Piyg Ywn's Magic Scroll Shoppe a scroll of poison (unknown) (48 gold) a scroll of enchant weapon (90 gold) a scroll of fog (unknown) (48 gold) a scroll of immolation (unknown) (48 gold) a scroll of enchant weapon (90 gold) a scroll of fear (unknown) (48 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) [Shop] Turapas's Distillery a potion of curing (45 gold) a potion of berserk rage (unknown) (75 gold) a potion of heal wounds (120 gold) a potion of enlightenment (unknown) (75 gold) a potion of heal wounds (120 gold) 2 potions of enlightenment (unknown) (150 gold) a potion of moonshine (unknown) (15 gold) (0, 9, D:4) a hobgoblin corpse (skeletalised by now) (5, -1, D:4) +0 steam dragon scales a steam dragon skeleton (5, 0, D:4) a +0 club a goblin skeleton (7, -18, D:4) a +0 short sword (7, -6, D:4) a +0 flail an orc corpse (skeletalised by now) (26, 10, D:4) a +0 club (27, 13, D:4) a hobgoblin corpse (skeletalised by now) (30, 5, D:4) a +0 dagger (33, -8, D:4) 2 flux baubles (35, -18, D:4) a jackal corpse (skeletalised by now) (35, -6, D:4) a black bear corpse (skeletalised by now) (38, -14, D:4) a +0 helmet (42, -4, D:4) a hound skeleton (42, 10, D:4) a ball python skeleton (46, -18, D:4) a +0 club (67, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (1, 4, D:5) a +0 club (2, 3, D:5) a +0 spear (3, 2, D:5) a +2 heavy spear (3, 23, D:5) a +0 plate armour (4, 2, D:5) an adder corpse (skeletalised by now) (5, 2, D:5) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (9, 20, D:5) a +0 dagger a +0 leather armour an orc skeleton (20, 31, D:5) a +0 short sword a +0 ring mail (36, 2, D:5) a +0 chain mail (41, 27, D:5) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (6, 12, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (18, -4, D:6) a +0 sling (28, 6, D:6) a hound skeleton (28, 12, D:6) a +0 shortbow (52, -31, D:6) a +1 leather armour of poison resistance a +0 club a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -32, D:6) a +0 club (56, 0, D:6) an iguana corpse (skeletalised by now) (58, 12, D:6) a +0 leather armour Level 7 of the Dungeon (9, 39, D:7) a +0 short sword (10, 3, D:7) a +0 trident (11, 37, D:7) an orc corpse (12, 37, D:7) a +0 dagger a +0 robe (13, 37, D:7) a +0 short sword a +0 dagger a +0 robe an orc corpse an orc corpse (14, 37, D:7) a +0 whip a +0 leather armour a +0 short sword the Ecumenical Temple (7, 9, Temple) the +1 robe of the Dolphin {+Inv rF+ Int-3} +Inv: It lets you turn invisible. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). It cannot be enchanted further.