dizzyto Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -19, D:1) a rat skeleton (4, -28, D:1) a +0 club (4, -26, D:1) a +0 club a goblin skeleton (7, -28, D:1) a ball python skeleton (8, -9, D:1) a bat skeleton (12, -25, D:1) an inkwell talisman (23, -22, D:1) a +0 club a goblin skeleton (25, -30, D:1) a +0 sling (25, -9, D:1) a frilled lizard skeleton (30, -7, D:1) a rat skeleton (30, 11, D:1) a +0 club a goblin skeleton (33, -14, D:1) a +0 club (46, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 whip of venom (8, 22, D:2) a bat skeleton (11, -4, D:2) a +0 dagger a +0 sling (17, 19, D:2) a +0 animal skin a +2 dagger of flaming the human skeleton of Jessica (17, 31, D:2) a +0 dagger (17, 42, D:2) a rat corpse (skeletalised by now) (20, 33, D:2) a +0 dagger (24, -2, D:2) a bat skeleton (26, -9, D:2) a +0 dagger of venom (27, 25, D:2) a +0 dagger a kobold skeleton (38, 22, D:2) a bat skeleton (40, 18, D:2) a +0 hand axe (43, -6, D:2) a rat corpse (skeletalised by now) (49, 7, D:2) a bat corpse (skeletalised by now) (59, 3, D:2) a +0 dagger Level 3 of the Dungeon (3, 13, D:3) a +0 club (5, 6, D:3) a +0 dagger (6, -11, D:3) a +0 cloak (7, 6, D:3) a +0 dagger (12, 8, D:3) a +0 club (13, -12, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (13, -11, D:3) a +0 flail (14, -12, D:3) a +0 whip (15, -12, D:3) a +0 spear (25, -16, D:3) a frilled lizard corpse (skeletalised by now) (27, -16, D:3) a +0 club (27, -13, D:3) a bat corpse (skeletalised by now) (32, -10, D:3) an adder skeleton (33, 13, D:3) a +0 spear (35, -14, D:3) a rat corpse (skeletalised by now) (39, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (3, 9, D:4) a hound corpse (skeletalised by now) (3, 17, D:4) a +0 mace (11, 1, D:4) a +2 robe of positive energy (18, 21, D:4) a +0 scale mail (18, 25, D:4) a +0 trident (20, 9, D:4) a jackal corpse (skeletalised by now) (20, 16, D:4) a jackal corpse (skeletalised by now) (27, 27, D:4) a +0 scythe a +0 robe (34, 12, D:4) a hobgoblin skeleton (35, 35, D:4) the spore talisman of Baqa {MP+7 Dex+3} [spore talisman] MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). (36, 3, D:4) a +0 club (37, 3, D:4) a +0 giant spiked club an ogre skeleton (39, 8, D:4) an iguana skeleton (53, 50, D:4) a +0 robe (55, 49, D:4) a +0 club (56, 46, D:4) a +0 club (58, 16, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Bisat" {Reflect +Blink rF+ rC+ SH+5 Stlth-} (5660 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. the ring "Zuvvaote" {rElec rC++ Str+6 Dex-5 Stlth+} (5980 gold) [ring of strength] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the ring "Pozxujul" {rPois rN+ Str-4 Dex+4} (3120 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). the eel talisman of the Volcano {rF- Will+++ Stlth+} (8100 gold) [eel talisman] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. a +0 hand axe of electrocution (950 gold) the dragon-coil talisman "Nush" {rC+ Dex+3} (11170 gold) [dragon-coil talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the cold staff of Xeupt {*Corrode rC+ Will+ Str+2 Fire Ice} (4180 gold) [staff of cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. the necromancy staff of Zin's Benevolence {rN+ Int+2 Necro Air} (4180 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. the +2 robe of Zussoj {rElec Str-5 SInv} (1860 gold) rElec: It insulates you from electricity. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. the hive talisman of the Armoured One {rPois rC+ Int+5} (13390 gold) [hive talisman] rPois: It protects you from poison. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). the ring of the Crown {rF- rN++ Str+6 Slay+3 SInv} (6330 gold) [ring of strength] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the ring of Miusm {rN+ Str+4 Dex+4} (4380 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the +0 robe of Kathenotheism {rElec Int+3} (2120 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 robe of Absence {Rampage rC+ MP+5 Int-3} (1910 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the amulet "Veprudi" {Harm rPois Regen+ Int+7 Dex+3} (6220 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). the amulet of the Blind Eye {Reflect -Tele +Inv rC+ SH+5} (4400 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rC+: It protects you from cold. SH+5: It affects your SH (+5). the ring of Twilight {Str+6 Int+4} (5140 gold) [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the +5 ring mail of Ennui {Harm} (3600 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the ring "Ytithatz" {Will+ Slay+3 SInv} (4020 gold) [ring of see invisible] Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +3 mace "Foevak" {heavy, rElec Dex+3 SInv} (4490 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:5) a +0 flail (1, -2, D:5) a +0 flail (1, 1, D:5) a +0 mace (3, -2, D:5) a +0 short sword (3, 36, D:5) a +0 scale mail (13, 32, D:5) an iguana corpse (skeletalised by now) (33, -7, D:5) a +0 flail a +0 leather armour (33, -6, D:5) a +0 hand axe a +0 leather armour a +0 mace (33, -5, D:5) a +0 morningstar (41, 24, D:5) a hound skeleton (42, 22, D:5) a hound skeleton (47, 2, D:5) a +0 giant club an ogre skeleton (64, 16, D:5) a +0 spear Level 6 of the Dungeon (2, 3, D:6) a hound corpse (skeletalised by now) (3, 20, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (3, 21, D:6) a bullfrog corpse (skeletalised by now) (4, -4, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (9, 26, D:6) a +0 sling (21, 24, D:6) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, 24, D:6) a +0 short sword a kobold corpse (skeletalised by now) (23, 24, D:6) a +0 club (27, 15, D:6) a +0 club an orc skeleton (28, 14, D:6) a +0 club (28, 15, D:6) a +0 dagger a +0 robe (32, 7, D:6) a wand of paralysis (10) a +0 robe (36, -4, D:6) an adder skeleton (42, 17, D:6) a +1 quarterstaff of rebuke (44, -2, D:6) a +0 scimitar a +0 robe (48, 5, D:6) a +0 giant spiked club (51, 5, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Qasek's Weapon Boutique a +0 rapier (82 gold) a +0 shortbow (45 gold) 2 poisoned darts (18 gold) a +2 spear of freezing (261 gold) the +6 mace of Grace {speed, Str+3} (784 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 short sword (45 gold) 3 poisoned darts (27 gold) a +0 partisan (105 gold) [Shop] Cifux's Jewellery Shoppe a ring of wizardry (unknown) (330 gold) a ring of protection from fire (unknown) (275 gold) the ring "Mano" {rC+ AC+4 Int-5 Dex+2 Stlth+} (511 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. an inkwell talisman (110 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of reflection (unknown) (330 gold) [Shop] Itsao's Assorted Antiques a wand of digging (4) (537 gold) a +0 plate armour (576 gold) a box of beasts (1280 gold) a +0 chain mail (192 gold) a phial of floods (1280 gold) a potion of might (128 gold) a +0 pair of gloves (144 gold) a sanguine talisman (960 gold) [Shop] Fucuiclu's Assorted Antiques a scroll of teleportation (87 gold) a phantom mirror (1160 gold) a wand of flame (10) (203 gold) a potion of brilliance (116 gold) an orb of guile (754 gold) a staff of air (725 gold) a lightning rod (4/4) (1160 gold) [Shop] Akko Lyot's Book Shop a parchment of Curse of Agony (257 gold) a parchment of Fulminant Prism (182 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Flame Wave (182 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Tukima's Dance (123 gold) a parchment of Borgnjor's Revivification (585 gold) a parchment of Hellfire Mortar (459 gold) a parchment of Petrify (182 gold) a parchment of Cause Fear (182 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a manual of Fighting (1120 gold) [Shop] Ethruxtusu's Distillery a potion of curing (42 gold) a potion of moonshine (unknown) (14 gold) a potion of resistance (unknown) (140 gold) a potion of might (56 gold) a potion of mutation (unknown) (112 gold) 2 potions of curing (84 gold) a potion of resistance (unknown) (140 gold) [Shop] Rohuxzyo's Antique Weapon Shoppe a +0 antimagic great mace (608 gold) the +4 spear "Ucwauch" {drain, Bane rC++ Dex+3} (1067 gold) Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 dagger of speed (247 gold) a +0 flail (66 gold) a +0 quarterstaff of speed (323 gold) a +0 war axe (66 gold) a +0 glaive (190 gold) (0, 0, D:7) an iguana skeleton (1, 1, D:7) an electric eel skeleton (3, 1, D:7) a hound skeleton (6, 4, D:7) a +0 mace a +0 scale mail an orc skeleton (17, -10, D:7) a +0 short sword (19, 21, D:7) a +2 dagger a +0 robe a +0 scimitar a +0 robe a +5 short sword of freezing a +0 robe (21, -27, D:7) a +0 chain mail (23, -12, D:7) a +0 dagger a kobold skeleton (24, -11, D:7) a +0 whip a kobold skeleton (24, 20, D:7) a +0 great sword a +0 robe (24, 21, D:7) a +0 mace a +0 robe (26, -11, D:7) a +2 devious dagger (26, -10, D:7) a +0 dagger a +0 dagger a kobold skeleton a kobold skeleton (26, -9, D:7) a +0 spear a +0 ring mail an orc skeleton (29, -9, D:7) a +0 flail (29, 15, D:7) a +0 long sword (30, -9, D:7) a +0 orcbow a bullfrog skeleton (32, -9, D:7) a +0 short sword an orc skeleton (32, -7, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (33, -27, D:7) a +0 short sword (38, 18, D:7) a +0 leather armour (40, 14, D:7) a +0 spear of flaming (44, -18, D:7) a +0 dagger (45, -18, D:7) a +0 flail a +0 ring mail an orc skeleton (48, 0, D:7) a gold piece (49, -17, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (49, -16, D:7) a +0 falchion an orc skeleton (50, 7, D:7) a +1 dagger of protection (52, -19, D:7) a spriggan skeleton (52, -16, D:7) a +1 hand axe Level 8 of the Dungeon (2, 10, D:8) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (5, 11, D:8) a +0 club a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) (5, 12, D:8) a +0 hand axe (8, -35, D:8) a +0 shortbow (11, -7, D:8) an orb of mesmerism (13, -19, D:8) a +0 buckler (19, -23, D:8) a bullfrog skeleton (19, 13, D:8) a +0 dagger (42, -2, D:8) a +0 ring mail (43, -11, D:8) a +0 long sword (43, 3, D:8) a +0 war axe (48, -16, D:8) a +0 dagger a +0 robe (48, -5, D:8) a +4 dagger of draining a +0 mace a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (54, 0, D:8) a +0 club an orc corpse (skeletalised by now) (54, 1, D:8) a +0 whip an orc corpse (skeletalised by now) (54, 3, D:8) a +0 dagger a +0 robe (55, -1, D:8) a +0 club an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a poisoned dart a yak corpse a yak corpse (0, 1, D:9) a yak corpse (0, 2, D:9) a +0 mace (0, 6, D:9) a poisoned dart (1, 2, D:9) a +0 club a poisoned dart an orc corpse (2, 3, D:9) 2 poisoned darts (2, 4, D:9) a +0 ring mail (3, 4, D:9) a poisoned dart (4, 4, D:9) 3 poisoned darts (5, 5, D:9) 2 poisoned darts (17, 3, D:9) a +0 quarterstaff (28, 6, D:9) a +0 dagger a +0 animal skin (33, -11, D:9) a +0 dagger of protection a +0 robe a kobold corpse (skeletalised by now) (34, -13, D:9) a +0 dagger a +0 robe a +0 club a kobold corpse (skeletalised by now) (34, -12, D:9) a +0 orcbow a +0 short sword a +1 dagger of flaming a kobold corpse (skeletalised by now) (54, -7, D:9) a +0 shortbow a wyvern corpse (skeletalised by now) a centaur corpse (skeletalised by now) (55, -7, D:9) a +0 shortbow