Dungeon Sprint DCSS version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 10062316521047916290 24 dkwmfkdpf the Grave Robber (level 3, -1/24 HPs) Began as a Human Necromancer on Oct 16, 2025. Slain by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:08:26 (244 turns). dkwmfkdpf the Grave Robber (Human Necromancer) Turns: 244, Time: 00:08:26 Health: -1/24 AC: 5 Str: 10 XL: 3 Next: 2% Magic: 6/6 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 dagger Armour b - a +0 robe c - a +0 ring mail (worn) Wands p - a wand of polymorph (9) (quivered) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds Skills: + Level 0.1 Fighting + Level 1.0 Short Blades + Level 2.8 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 6.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 7% 2 Vampiric Draining Necr 20% 2d7 13% 3 Animate Dead Necr 20% N/A 41% 4 Curse of Agony Necr 20% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History a +0 dagger; a +0 ring mail There is an open door here. Things that are here: a +0 dagger; a +0 ring mail Unknown command. There is an open door here. Things that are here: a +0 dagger; a +0 ring mail There is an open door here. Things that are here: a +0 dagger; a +0 ring mail Unknown command. Okay, then. There is an open door here. Things that are here: a +0 dagger; a +0 ring mail Okay, then. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. There is an open door here. You see here a +0 dagger. There is an open door here. You see here a +0 dagger. You start waiting. Done waiting. d - a +0 dagger You can't go up here! There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'..#@O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dkwmfkdpf the Human Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D | Noticed Ijyb 76 | D | Killed Ijyb 77 | D | Reached skill level 1 in Short Blades 77 | D | Reached skill level 6 in Necromancy 77 | D | Reached XP level 2. HP: 19/19 MP: 5/5 77 | D | Reached XP level 3. HP: 24/24 MP: 6/6 240 | D | Noticed an ogre 244 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Necromancy | 6 | 6.1 Fighting | | 0.1 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Drink: Haste || 1 Berserk rage || 1 Armour: None || 17 Robe || 1 Ring mail || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 100 | 26 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 100 | 26 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 230 daAuts