Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4307648038564438839 112 dodobird the Conjurer (level 4, -6/27 HPs) Began as an Octopode Conjurer on Aug 27, 2026. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:10 (2094 turns). dodobird the Conjurer (Octopode Conjurer) Turns: 2094, Time: 00:04:10 Health: -6/27 AC: 1 Str: 12 XL: 4 Next: 93% Magic: 6/8 EV: 11 Int: 22 God: Gold: 76 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) e - +0 buckler rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of positive energy rCorr . (100%) c - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Missiles b - a throwing net (quivered) Armour e - a +0 buckler (worn) Jewellery a - a ring of positive energy (worn) c - a +6 ring of strength (worn) d - a +4 ring of slaying Scrolls c - a scroll of acquirement {unknown} e - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of revelation {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of invisibility {unknown} l - a potion of lignification {unknown} n - a potion of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 3.9 Stealth * Level 3.2 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 3% 2d6 47% 3 Fulminant Prism Conj/Alch 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 56% 4 Cause Fear Hex 1% N/A 87% 4 Dispel Undead Necr 3% 3d7 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15895 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc wizard casts a spell at you. The puff of flame hits you! The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. You are confused. The orc priest shouts! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You're too confused to cast spells. You barely miss the orc. The orc wizard shouts! The orc misses you. You're too confused to cast spells. You closely miss the orc wizard. Your squeeze misses the orc wizard. The orc wizard is heavily wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. The orc wizard closely misses you. The orc misses you. The orc wizard casts a spell at you. The puff of flame hits you! You die... ########## #........# #........# #........################ #####......o................. #........o.o@...##########... ##..$........##..... ....... ###..o.o....####### ####... ##.#.###### ###... #...... ...#.. ........# #.)... .........# #..... .......... #...$. ...... ...... You could see an orc priest, 2 orc wizards and 2 orcs. Vanquished Creatures An iguana (D:2) Natasha (twice) (D:2) An adder (D:2) A ribbon worm (D:2) 6 hobgoblins 3 jackals (D:2) A quokka (D:1) A ball python (D:1) 4 bats 2 endoplasms A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:2) 6 rats 32 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dodobird the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:1 | Found a faded altar of an unknown god. 477 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 815 | D:2 | Encountered Natasha 971 | D:2 | Killed Natasha 972 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 975 | D:2 | Learned a level 2 spell: Searing Ray 1189 | D:2 | Encountered Natasha 1192 | D:2 | Killed Natasha 1193 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2094 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_loops_ring, chequers_serial_rivers_small_3, minmay_parallelograms, uniq_natasha D:3: layout_rooms, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Spellcasting | 3 | 3.2 Dodging | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 3 || 8 Melee: Unarmed | 5 | 3 || 8 Tentacles | 1 | 1 || 2 Constrict | 1 | || 1 Cast: Magic Dart | 36 | 36 || 72 Searing Ray | 1 | 2 || 3 Armour: None | 2 | 6 || 8 Dodge: Dodged | 4 | 8 || 12