Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9949871762399633677 21 dodobird the Conjurer (level 2, -8/17 HPs) Began as an Octopode Conjurer on Sept 1, 2026. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1392 turns). dodobird the Conjurer (Octopode Conjurer) Turns: 1392, Time: 00:02:03 Health: -8/17 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 1/5 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Scrolls c - a scroll of silence {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of invisibility {unknown} f - a potion of resistance {unknown} Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Inner Flame Hex/Fire 2% N/A 43% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 10607 Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 72% to hit) The zap misses Terence. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 72% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence screams, "Where's your power now?!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. You grab Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence screams, "I hate armataurs! They have no honour!" Terence completely misses you. You tentacle-slap Terence but do no damage. Terence is almost dead. You constrict Terence. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #######.#.# #.......... #.#####.### #.# .# # #.# .#.#.#. #.#######....... #......@@....... ###############. You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 7 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dodobird the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 396 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 475 | D:1 | Found Qoopuob's Weapon Shop. 565 | D:1 | Learned a level 1 spell: Shock 1366 | D:1 | You fall into a shaft and drop 1 floor! 1381 | D:2 | Encountered Terence 1392 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners, serial_shops, nicolae_shop_tiny_statue_garden, serial_bayou_crossing, columned_hall_lemuel, nrook_loot_triangle, kennysheep_decorative_pillar D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.3 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Constrict || 4 Tentacles || 3 Punch || 1 Cast: Magic Dart || 46 Shock || 4 Stab: Sleeping || 1 Armour: None || 7 Dodge: Dodged || 8