Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 13898453539194395254 64 dogrush the Poker (level 4, -3/35 HPs) Began as a Merfolk Gladiator on Feb 18, 2025. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... on level 3 of the Dungeon on Feb 2, 2026. The game lasted 00:02:57 (1691 turns). dogrush the Poker (Merfolk Gladiator) Turns: 1691, Time: 00:02:58 Health: -3/35 AC: 11 Str: 16 XL: 4 Next: 12% Magic: 4/4 EV: 12 Int: 7 God: Gold: 120 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - +4 ring of protection HPRegen 0.25/turn h - +4 ring of protection MPRegen 0.09/turn g - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) Jewellery f - a +4 ring of protection (worn) h - a +4 ring of protection (worn) Talismans g - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} Potions f - a potion of brilliance {unknown} d - 2 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of might {unknown} Skills: + Level 3.0 Fighting * Level 6.1 Polearms - Level 2.1 Throwing - Level 0.2 Armour - Level 4.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Shock Conj/Air 0% 1d3 50% 1 Searing Ray Conj 0% 2d4 65% 2 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You puncture Grinder! Grinder is severely wounded. Grinder blinks! Okay, then. h - a +4 ring of protection (worn) You encounter a bat. Grinder rolls her eyes. Grinder gestures at you. You suddenly lose the ability to move! You can act again. You hit Grinder but do no damage. Grinder is severely wounded. Grinder gestures at you. You shrug off the repeated attempt to disable you. The bat leaves your sight. You hit Grinder. Grinder is severely wounded. Grinder closely misses you. You closely miss Grinder. Grinder is severely wounded. Grinder misses you. You hit Grinder. Grinder is severely wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit Grinder. Grinder is severely wounded. The bat barely misses you. Grinder gestures at you. You barely resist. Unknown command. You hit Grinder. Grinder is almost dead. The bat hits you but does no damage. The bat is struck by your quills. The bat barely misses you. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.................# #...♣..ß..∩.....∩.# ###.................# ...###.........(....# ...# #♣..ß..∩..∩..∩.# ...# #..............# ...# #........=.....# ...# #∩........5b.∩## ...##...........@..# ...##..............# #####.∩..ß..∩..ß.(ß... #.......####.......# #...b...# #.......# #..