dogura Level 1 of the Dungeon (14, 22, D:1) a +0 war axe (21, 43, D:1) a +0 whip (27, 23, D:1) a quokka skeleton (28, 22, D:1) a +0 sling (30, 16, D:1) a ball python skeleton (36, 27, D:1) a +0 dagger (40, 31, D:1) a +0 club (43, 11, D:1) a hobgoblin corpse (skeletalised by now) (44, 27, D:1) a +0 dagger (45, 14, D:1) a +1 dagger of holy wrath (unseen) (48, 11, D:1) an inkwell talisman (53, 15, D:1) a potion of brilliance (55, 35, D:1) a hobgoblin skeleton (57, 43, D:1) a +0 dagger a goblin skeleton (58, 6, D:1) a +0 leather armour (58, 22, D:1) 10 gold pieces (58, 23, D:1) a scroll of identify (58, 24, D:1) a +0 robe (59, 22, D:1) a +0 sling (59, 23, D:1) 10 gold pieces a +0 ring mail (59, 24, D:1) a +0 ring mail (60, 22, D:1) a parchment of Petrify (60, 23, D:1) a potion of curing (60, 24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a throwing net (4, 0, D:2) a +0 halberd (5, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (6, 1, D:2) a +0 spear a gnoll corpse (skeletalised by now) (11, 7, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (11, 27, D:2) a +0 war axe (13, 26, D:2) a +0 dagger (15, 25, D:2) a quokka skeleton (17, -9, D:2) a +0 short sword 4 stones (18, 29, D:2) a +0 short sword (20, 10, D:2) a +0 quarterstaff (20, 30, D:2) a hive talisman (21, 13, D:2) a +0 dagger (21, 28, D:2) a +0 club (22, 30, D:2) a +0 dagger a +0 sling (24, 32, D:2) a +0 short sword a goblin skeleton a quokka skeleton (25, 32, D:2) a ball python skeleton (38, 18, D:2) a +0 dagger (40, 11, D:2) a quokka corpse (skeletalised by now) (53, 34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (6, -10, D:3) a maw talisman (7, 15, D:3) a +0 ring mail (14, 9, D:3) a +0 robe (14, 19, D:3) a hobgoblin skeleton (14, 22, D:3) a +0 dagger a +0 leather armour an orc corpse (15, 20, D:3) a rat skeleton (18, 25, D:3) the +1 pair of gloves of Happy Babbling {+Blink rPois Will+ Int-2} +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (24, 3, D:3) a +0 chain mail (26, 12, D:3) a +0 robe (27, -6, D:3) a +0 chain mail (29, 2, D:3) a +0 hand axe (29, 3, D:3) a +0 whip 2 boomerangs (30, 3, D:3) a +0 club a +0 leather armour (30, 4, D:3) a bat skeleton (36, -16, D:3) a +0 trident (37, -2, D:3) a +0 whip a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (38, -3, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a parchment of Volatile Blastmotes (1, -7, D:4) a scorpion corpse (12, 12, D:4) a +0 dagger (13, 10, D:4) a +0 club a boomerang a +0 chain mail an orc corpse (13, 11, D:4) a +0 club a +0 dagger an orc corpse an orc corpse