dogura Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 dagger (2, 21, D:1) a +0 leather armour (5, 11, D:1) a +0 club a rat skeleton a hobgoblin skeleton a goblin skeleton (7, -1, D:1) a +0 whip (18, 10, D:1) a staff of alchemy (22, 21, D:1) a +0 short sword (24, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 36, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (29, 33, D:1) a +0 ring mail (33, 2, D:1) a +0 dagger a goblin skeleton (33, 14, D:1) a +0 robe (50, 35, D:1) a hobgoblin corpse (skeletalised by now) (51, 11, D:1) a bat corpse (skeletalised by now) (52, 5, D:1) a +0 robe (52, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -2, D:2) an adder corpse (skeletalised by now) (12, -12, D:2) a +0 mace (16, -17, D:2) a +0 sling (19, -21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (19, -15, D:2) a +0 halberd (20, -20, D:2) a quokka corpse (skeletalised by now) (20, -1, D:2) a hobgoblin corpse (skeletalised by now) (27, -10, D:2) an adder corpse (skeletalised by now) (28, -29, D:2) a +0 spear (38, -30, D:2) a bat skeleton (47, -26, D:2) a +0 dagger (52, -34, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xooppim's Distillery a potion of berserk rage (unknown) (65 gold) a potion of ambrosia (104 gold) a potion of cancellation (unknown) (104 gold) a potion of heal wounds (104 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) (0, 0, D:3) the inkwell talisman "Gacsir" {rF- Int+8 SInv} [inkwell talisman] rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. (5, 7, D:3) a +0 mace a +0 leather armour (7, 9, D:3) a +0 spear (12, 14, D:3) a ball python skeleton (15, 34, D:3) a +0 whip a kobold corpse (skeletalised by now) (26, 34, D:3) a bat skeleton (29, 31, D:3) a +0 short sword 4 stones a kobold skeleton (34, 26, D:3) a +0 dagger a goblin skeleton (35, 27, D:3) a frilled lizard corpse (skeletalised by now) (47, 11, D:3) an adder skeleton (48, 5, D:3) a +0 club 3 boomerangs a +0 ring mail an orc skeleton (48, 12, D:3) a +0 short sword 5 poisoned darts Level 4 of the Dungeon (2, -4, D:4) an adder skeleton a hound skeleton (3, -4, D:4) a +0 mace (6, -12, D:4) a +0 orcbow (6, -6, D:4) a +0 robe (6, 23, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -25, D:4) a +0 short sword (10, 9, D:4) a +0 halberd (10, 10, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (11, 9, D:4) a +0 club a gnoll corpse (skeletalised by now) (14, -2, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -34, D:4) an adder corpse (skeletalised by now) (16, -26, D:4) a ball python corpse (skeletalised by now) (26, 9, D:4) a +0 club (32, 22, D:4) a +0 ring mail (40, -12, D:4) a +0 whip a kobold corpse (skeletalised by now) (54, 5, D:4) a +0 whip 8 poisoned darts (56, -4, D:4) a +0 spear Level 5 of the Dungeon (13, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 2, D:5) a +0 club 2 boomerangs (42, -6, D:5) an iguana skeleton (47, -8, D:5) a parchment of Animate Dead (49, -11, D:5) the +4 spear "Hexa" {venom, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (52, -3, D:5) an adder corpse (skeletalised by now) (52, 6, D:5) a +0 mace (52, 8, D:5) the +1 falchion of Severance {valour, rPois Str-5 Dex-2 SInv} rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (54, -9, D:5) a +0 chain mail (54, 6, D:5) the +2 spear "Focastrergh" {entangle, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (54, 8, D:5) a +0 hand axe