Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 5412868056365365072 63 dolin2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:34 (1617 turns). dolin2 the Conjurer (Deep Elf Conjurer) Turns: 1617, Time: 00:06:35 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 89% Magic: 5/9 EV: 11 Int: 24 God: Gold: 185 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.22/turn %: no passive effects @: immotile A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons c - a +1 trident of venom Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration (worn) Scrolls c - a scroll of immolation {unknown} e - 5 scrolls of enchant armour {unknown} h - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} m - 3 scrolls of blinking {unknown} n - a scroll of vulnerability {unknown} o - a scroll of noise {unknown} q - a scroll of fog {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - 3 potions of lignification {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Momentum Strike Conj/Tloc 36% 3d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Olgreb's Toxic Radiance Alch 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip of venom and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip of venom and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here an adder corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 orcbow (83% to hit) The concentrated momentum hits the centaur! The centaur is severely wounded. You are unable to move. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #.#.# ###.#.#...# #.#.# #####.#.#.#...### #.#.# #. ...#.#.##....##### #.#.# #. #...#.##.#....... #.#.# #. ##...#.#..#.##.### #.#.#####.##†#..#.#.......... ........c.#...........>### ####.#.#.#..#.#.##....... #..##@#..#.........### #.##(.#..#.........# #.# ####..#........... .). ...#.....<.#.... ..$ .##.#.......###.# ..c.. . ..#.......# ..#. # #.#.......# .... You could see a centaur. Vanquished Creatures 2 adders A dart slug (D:2) An orc (D:3) 4 endoplasms 2 hobgoblins 3 jackals (D:1) 3 quokkas 8 ball pythons 6 bats 2 frilled lizards (D:3) 2 giant cockroaches 5 goblins 7 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolin2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 222 | D:1 | Reached skill level 5 in Conjurations 353 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1158 | D:2 | Learned a level 2 spell: Momentum Strike 1230 | D:2 | Found a faded altar of an unknown god. 1608 | D:3 | Noticed a centaur 1617 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, chequers_serial_rivers_large_b D:3: layout_basic, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 77 Searing Ray || 3 Momentum Strike || 2 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1596 | 48 | 22 | 1358 | 3 | 548.0 | Dungeon | 1644 | 1596 | 48 | 22 | 1358 | 3 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 854 daAuts D:1: 582 daAuts D:3: 207 daAuts