Dungeon Crawl Stone Soup version 0.34-a0-722-ga0c3d34337 (webtiles) character file. Game seed: 14943840267253104311 910 dolin2 the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Was an Initiate of Vehumet. Killed from afar by a steam dragon (36 damage) ... with a ball of steam ... on level 6 of the Dungeon. The game lasted 00:07:35 (4517 turns). dolin2 the Destroyer (Deep Elf Conjurer) Turns: 4517, Time: 00:07:36 Health: 0/36 AC: 0 Str: 4 XL: 7 Next: 81% Magic: 29/32 EV: 18 Int: 25 God: Vehumet [......] Gold: 345 SH: 0 Dex: 13 Spells: 3/18 levels left rFire x . . (150%) - Magic Parchment rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of Hidenim {rC++ MP+9} HPRegen 0.26/turn (no ring) MPRegen 0.46/turn e - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a walking scroll. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 345 gold pieces. Inventory: Armour a - a +0 robe (melded) c - a +0 cloak f - a +0 pair of gloves of infusion g - a +0 helmet Jewellery d - the ring of Hidenim (worn) {rC++ MP+9} (You found it on level 3 of the Dungeon) [ring of magical power] rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Talismans b - the quill talisman "Lalin" {rElec rPois rF+ Int-3} (You found it on level 1 of the Dungeon) [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). e - an inkwell talisman (worn) Scrolls c - 8 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of poison {unknown} j - 2 scrolls of blinking {unknown} l - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} n - a scroll of silence {unknown} q - a scroll of noise {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of revelation {unknown} y - a scroll of butterflies {unknown} Potions g - 2 potions of magic d - 2 potions of haste {unknown} f - a potion of enlightenment {unknown} k - 2 potions of heal wounds {unknown} o - 3 potions of curing {unknown} p - 3 potions of lignification {unknown} s - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting * Level 9.1(10.8) Conjurations * Level 2.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 5% 4 d - Iskenderun's Battles Conj/Frge 39% 2d11 5% 4 e - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Summon Small Mammal Summ 64% N/A 3% 1 Lesser Beckoning Tloc 32% N/A 5% 2 Confusing Touch Hex 16% N/A 11% 3 Frozen Ramparts Ice 32% 1d5 11% 3 Dimensional Bullseye Hex/Tloc 8% N/A 34% 4 Dispel Undead Necr 16% 3d10 34% 4 Forge Lightning Spire Air/Frge 16% 3d4 34% 4 Leda's Liquefaction Alch/Erth 8% N/A 34% 4 Sphinx Sisters Hex/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Sif Muna Uskayaw Vehumet Xom Yredelemnul The Shining One Annotations: D:5 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Aim: a howler monkey (100% to hit) The magic dart hits the howler monkey. The howler monkey is lightly wounded. Your battlesphere fires at the howler monkey! The barrage of energy hits the howler monkey. The howler monkey is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a howler monkey (moderately wounded, ally target, 100% to hit) The magic dart hits the howler monkey. The howler monkey is heavily wounded. Your battlesphere fires at the howler monkey! The barrage of energy hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. o - 3 amethyst potions (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. y - a scroll labelled DIUTYT XEIDE Found a chain mail. There is a shaft here. Your battlesphere wavers and loses cohesion. You see here a +0 chain mail. A steam dragon comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The steam dragon hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (100% to hit) The magic dart hits the steam dragon. The steam dragon is lightly wounded. Your battlesphere fires at the steam dragon! The barrage of energy hits the steam dragon! The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam hits you!!! The steam scalds you terribly! Ouch! That really hurt! You die... . ... ###########.... ##########...*.......... #^.[..........;§D....# #.########.#######.#.# #.# #.# .. ###.## ##.# ## .....## #..# .##...#####.## #≈.≈~....##.# ~†..≈.~~~~#.# ###..~~~..#.# ### You could see a steam dragon (catching breath, ally target) and a friendly battlesphere (minion). Vanquished Creatures A black bear (D:5) 2 centaurs (D:6) A scorpion (D:5) A howler monkey (D:6) A bombardier beetle (D:5) A hound (D:5) 2 jellies A gnoll bouda (D:5) 2 sleepcaps Natasha (thrice) (D:3) 2 orc wizards (D:5) 13 gnolls 5 adders 3 ufetubi 2 dart slugs (D:1) 11 orcs 2 ribbon worms 3 hobgoblins 3 quokkas 4 ball pythons 5 bats 2 endoplasms 4 frilled lizards 9 goblins 4 kobolds 6 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolin2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D:1 | Identified the quill talisman "Lalin" {rElec rPois rF+ | Int-3} 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 300 | D:1 | Learned a level 2 spell: Searing Ray 368 | D:1 | Reached skill level 5 in Conjurations 720 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1085 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1511 | D:3 | Noticed Natasha 1516 | D:3 | Killed Natasha 1517 | D:3 | Reached skill level 6 in Conjurations 1604 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 1667 | D:3 | Noticed Natasha 1672 | D:3 | Killed Natasha 1704 | D:3 | Identified the ring of Hidenim {rC++ MP+9} 1936 | D:3 | Noticed Natasha 1939 | D:3 | Killed Natasha 1982 | D:3 | Reached XP level 5. HP: 28/28 MP: 17/17 2116 | D:3 | Found a faded altar of an unknown god. 2241 | D:3 | Learned a level 4 spell: Fulminant Prism 2316 | D:3 | Found a hazy altar of Hepliaklqana. 2420 | D:4 | Learned a level 4 spell: Iskenderun's Battlesphere 2554 | D:4 | Found a staircase to the Ecumenical Temple. 2554 | D:4 | Found a statue of an orb of fire. 2555 | D:4 | Found a statue of an orb of fire. 2567 | Temple | Entered the Ecumenical Temple 2581 | Temple | Became a worshipper of Vehumet 2581 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3069 | D:5 | Entered Level 5 of the Dungeon 3074 | D:5 | Reached skill level 7 in Conjurations 3078 | D:5 | Reached skill level 1 in Shapeshifting 3166 | D:5 | Found a hide-covered altar of Uskayaw. 3227 | D:5 | Reached XP level 6. HP: 32/32 MP: 19/19 3235 | D:5 | Noticed Duvessa 3236 | D:5 | Noticed Dowan 3293 | D:5 | Reached skill level 5 in Spellcasting 3409 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3720 | D:5 | Reached skill level 8 in Conjurations 3720 | D:5 | Reached XP level 7. HP: 36/36 MP: 21/21 4464 | D:6 | Reached skill level 9 in Conjurations 4517 | D:6 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, minmay_surrounded D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, basic_altar, wander_ebering_terrifying_dragon_lair D:3: layout_basic, worldfamousw_hep_ancestral_shrine, hellmonk_ecumenical_altar_arch_garden, uniq_natasha D:4: layout_gridville, minmay_temple_entry_arrows D:5: layout_basic, mainiacjoe_overflow_small_starburst, uniq_duvessa D:6: kennysheep_steamy, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.1 Spellcasting | 4 5 6 | 6.4 Shapeshifting | 1 2 | 2.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 60 | 64 | 12 || 136 Searing Ray | 1 | 16 | 5 || 22 Fulminant Prism | | 1 | || 1 Iskenderun's Batt | | 1 | 3 || 4 Armour: Robe | 1 | 2 | || 3 None | | 3 | 4 || 7 Dodge: Dodged | 7 | 10 | 2 || 19 Form: Quill | 1 | | || 1 Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4554 | 4381 | 173 | 63 | 3750 | 7 | 650.6 | Dungeon | 4525 | 4379 | 146 | 63 | 3750 | 6 | 754.2 | Temple | 28 | 1 | 27 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1079 daAuts D:2: 962 daAuts D:3: 900 daAuts D:4: 735 daAuts D:1: 527 daAuts D:6: 322 daAuts Temple: 28 daAuts