Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 13499304420901274463 48 dolin2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 1, 2025. Slain by a sleepcap (16 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:02:20 (2372 turns). dolin2 the Conjurer (Deep Elf Conjurer) Turns: 2372, Time: 00:02:20 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 5/10 EV: 2 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet of reflection Stlth ++ b - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: reflection @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) c - an amulet of reflection (worn) Wands c - a wand of warping (13) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of poison {unknown} k - a scroll of immolation {unknown} l - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of brilliance {unknown} f - a potion of haste {unknown} j - a potion of resistance {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Mercury Arrow Conj/Alch 34% 2d7 4% 2 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Sandblast Erth 8% 2d5 10% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Swiftness Air 4% N/A 30% 3 Brom's Barrelling Bould Conj/Erth 17% 2d5 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Martyr's Knell Necr/Summ 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You pick up a parchment of Brom's Barrelling Boulder and begin reading... You add the spell Brom's Barrelling Boulder to your library. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. A sleepcap comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (dormant, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap! The sleepcap is heavily damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap barely misses you. The sleepcap releases spores at you! Ouch! That really hurt! You die... #. #.#.# .#.###.#.# .......#.######## .#^.......... ..# .......#..# #.# ###........#####.# ....#........##.# ##..####........# ##..####.......@# #........#.#.##f# #.....##.....##.# #.....##.#.####.# #.....##.#.# #.# #.....##.#.. ..# ########..... .## #####... #.# You could see a sleepcap. Vanquished Creatures An ufetubus (D:4) 5 endoplasms 2 giant cockroaches 3 hobgoblins 3 jackals (D:2) 2 quokkas 8 ball pythons 3 bats (D:1) 3 frilled lizards 4 goblins 6 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolin2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 314 | D:1 | Learned a level 2 spell: Searing Ray 815 | D:2 | Reached skill level 5 in Conjurations 1239 | D:2 | Found a faded altar of an unknown god. 1473 | D:2 | Found a shimmering altar of Xom. 1519 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1876 | D:3 | Found a blossoming altar of Fedhas. 2297 | D:3 | You fall into a shaft and drop 1 floor! 2372 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_loops_corners, shapermc_ecumenical_altar_ellora, basic_altar D:3: layout_basic, lemuel_crystal_altar, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_split, infiniplex_forest_straight_2, infiniplex_forest_clump_C, infiniplex_forest_lined_ring, infiniplex_forest_straight_5 D:4: layout_loops_cross, kennysheep_path_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 83 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2369 | 2311 | 58 | 0 | 2104 | 4 | 592.2 | Dungeon | 2369 | 2311 | 58 | 0 | 2104 | 4 | 592.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 997 daAuts D:1: 689 daAuts D:3: 607 daAuts D:4: 74 daAuts