Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 2985499038792264427 58 dolin2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 1, 2025. Incinerated by a bombardier beetle (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (1894 turns). dolin2 the Conjurer (Deep Elf Conjurer) Turns: 1894, Time: 00:03:39 Health: -1/19 AC: 0 Str: 4 XL: 3 Next: 76% Magic: 11/14 EV: 19 Int: 24 God: Gold: 179 SH: 0 Dex: 19 Spells: 7/10 levels left rFire x . . (150%) d - melded staff of conjuration rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) b - melded +0 pair of gloves {Str+3} SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - ring of wizardry HPRegen 0.23/turn h - +6 ring of dexterity MPRegen 0.28/turn g - inkwell talisman %: wizardry (x1) @: on fire, scroll-form, glowing A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 179 gold pieces. Inventory: Armour a - a +0 robe (melded) b - a +0 pair of gloves of strength (melded) c - an orb of energy i - a +1 hat of see invisible Magical Staves d - a staff of conjuration (melded) Jewellery f - a ring of wizardry (worn) h - a +6 ring of dexterity (worn) Talismans e - a talisman of death g - an inkwell talisman (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of silence {unknown} e - a scroll of revelation {unknown} h - a scroll of acquirement {unknown} l - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of immolation {unknown} o - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - a potion of attraction {unknown} k - a potion of moonshine {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5(6.0) Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 3% 1 Hailstorm Conj/Ice 20% 3d7 3% 3 Fulminant Prism Conj/Alch 10% 3d8 11% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 11% 4 Dispel Undead Necr 7% 3d8 30% 4 Passage of Golubria Tloc 7% N/A 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You kill the giant cockroach! A kobold comes into view. It is wielding a +0 dagger. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse You see here a +0 club. A bombardier beetle comes into view. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You shake off some of the fire as you move. The liquid fire burns you terribly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you terribly! The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you terribly! You die... ... ..# #.. #.# ... #.##### #. #.# #.. ... #.##.# .B. ..# #.##.# #.# #.####.##.#### #.# #............. #;# #.####....#### #.###.####>...# # #.............# # #####.<......## # #.###....##### #.# #......... #.# ###..#.### #.# #..#.# # #.# #..#.# You could see a bombardier beetle. Vanquished Creatures 2 adders (D:2) 7 endoplasms A giant cockroach (D:3) 4 hobgoblins 3 quokkas 6 ball pythons 7 bats 5 frilled lizards 2 goblins 6 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolin2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 270 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:1 | Found Zemneis's Weapon Emporium. 766 | D:1 | Reached skill level 5 in Conjurations 994 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1666 | D:2 | Found a faded altar of an unknown god. 1894 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, st_stairs_3 D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, hex_tiny, minmay_pentomino_pile D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 76 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 3 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1891 | 1801 | 90 | 0 | 1576 | 3 | 630.3 | Dungeon | 1891 | 1801 | 90 | 0 | 1576 | 3 | 630.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 938 daAuts D:2: 867 daAuts D:3: 85 daAuts