dolin2 Level 1 of the Dungeon (0, 21, D:1) a +0 dagger (2, 2, D:1) a +0 barding (2, 26, D:1) a frilled lizard corpse (skeletalised by now) (4, 32, D:1) a +0 ring mail (8, 13, D:1) a hobgoblin skeleton (8, 35, D:1) a rat corpse (skeletalised by now) (9, 12, D:1) a +0 dagger 2 stones a kobold skeleton (9, 25, D:1) a bat corpse (skeletalised by now) (12, 3, D:1) a hobgoblin skeleton (20, 30, D:1) a +0 club (21, 32, D:1) a rat skeleton (34, 5, D:1) a quokka skeleton (43, 33, D:1) a jackal corpse (skeletalised by now) (43, 34, D:1) a rat corpse (skeletalised by now) (45, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Plog's Jewellery Shoppe a +6 ring of intelligence (360 gold) a ring of magical power (unknown) (200 gold) a ring of magical power (unknown) (200 gold) a sanguine talisman (300 gold) an inkwell talisman (100 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of alchemy (unknown) (300 gold) the amulet "Iraatit" {-Tele Rampage Acrobat MP+4 Int+4} (468 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. MP+4: It affects your magic capacity (+4). Int+4: It affects your intelligence (+4). a ring of protection from cold (unknown) (250 gold) (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (0, 3, D:2) a +0 hammer (0, 5, D:2) a +0 hammer (1, -6, D:2) a +0 hammer (1, -5, D:2) a +0 heavy hammer (1, -2, D:2) a +0 hammer (1, -1, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (2, -6, D:2) a +0 hammer (2, -5, D:2) a +0 hammer (2, -4, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, -3, D:2) a +0 hammer (2, 5, D:2) a +0 hammer (3, -7, D:2) a +0 hammer (3, -6, D:2) a +0 hammer (3, -5, D:2) a +0 hammer (8, 0, D:2) a +0 dagger (8, 9, D:2) 3 boomerangs (12, -13, D:2) a hobgoblin skeleton (12, -12, D:2) a +0 dagger a goblin skeleton (12, -11, D:2) a +0 dagger (13, -13, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet (13, -12, D:2) a +0 dagger a goblin skeleton (17, 12, D:2) a +0 robe (31, -12, D:2) a +0 dagger (31, 19, D:2) a rat corpse (skeletalised by now) (44, 18, D:2) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (49, 18, D:2) a +0 scythe a +2 robe (54, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (55, 13, D:2) a +0 club (56, -2, D:2) the +1 leather armour "Xosh" {Harm rN+ Will-} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further. (56, 22, D:2) a +0 spear (62, -8, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (2, -1, D:3) a +0 sling (16, 14, D:3) a quokka corpse (skeletalised by now) (17, 18, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (18, 18, D:3) a +0 war axe a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (18, 20, D:3) a +0 club (19, 11, D:3) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (20, 11, D:3) a +0 trident an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, 35, D:3) a +0 club (46, -14, D:3) a hobgoblin corpse (skeletalised by now) (47, 31, D:3) a +0 club a goblin skeleton (53, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 25, D:3) 6 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -20, D:4) a +0 dagger a goblin skeleton (31, 4, D:4) a +0 dire flail of holy wrath (32, 5, D:4) a ball python corpse (skeletalised by now) (39, -11, D:4) a +2 hand axe of venom (42, -7, D:4) an adder skeleton (45, -15, D:4) a +0 whip a kobold skeleton (45, -1, D:4) a quokka corpse (skeletalised by now) (45, 0, D:4) an adder corpse (skeletalised by now) (48, 9, D:4) a +0 leather armour an orc corpse (skeletalised by now) (52, 24, D:4) a black bear corpse (skeletalised by now) (55, 11, D:4) a +0 mace (61, 14, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots of earth (12, 5, D:5) a +0 leather armour (13, -5, D:5) a parchment of Searing Ray (28, -5, D:5) a +0 whip a +0 club a +0 club a +0 robe a +0 flail an iguana corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, -1, D:5) a +0 mace (30, -16, D:5) a +0 club (35, 13, D:5) a +0 trident (38, -21, D:5) a +0 leather armour (42, -22, D:5) a +0 robe (43, -21, D:5) a +0 ring mail (43, 6, D:5) a hound skeleton (44, -2, D:5) the human corpse of Prince Ribbit (skeletalised by now) (49, -4, D:5) a +0 morningstar (50, -7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) an adder corpse