dolin2 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 48, D:1) a +0 rapier (1, 13, D:1) a hobgoblin skeleton (2, 12, D:1) a frilled lizard skeleton (2, 13, D:1) a ball python skeleton (6, 16, D:1) a +0 short sword (10, 17, D:1) a +0 club (12, 29, D:1) a +0 leather armour (13, 48, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (15, 41, D:1) a +0 robe (21, -4, D:1) a quokka corpse (skeletalised by now) (21, 29, D:1) a ball python skeleton (23, 26, D:1) a +0 hand axe (34, 33, D:1) a bat skeleton (41, -1, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (4, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, -4, D:2) a bat corpse (skeletalised by now) (5, -2, D:2) an adder corpse (skeletalised by now) (7, -10, D:2) an adder corpse (skeletalised by now) (8, -24, D:2) a +0 rapier (25, -20, D:2) a +0 ring mail (33, -17, D:2) a +0 robe (35, 11, D:2) a +0 dagger (37, 13, D:2) a +0 whip a +0 chain mail a +0 club an orc skeleton a goblin skeleton (37, 15, D:2) a +0 dagger a +0 robe an orc skeleton (37, 16, D:2) a +0 hand axe a kobold skeleton (39, -4, D:2) a frilled lizard corpse (skeletalised by now) (39, 10, D:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (39, 11, D:2) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (40, -2, D:2) a hobgoblin corpse (skeletalised by now) (40, 9, D:2) 6 poisoned darts (42, -21, D:2) a bat corpse (skeletalised by now) (42, 16, D:2) a +0 leather armour Level 3 of the Dungeon (8, 15, D:3) a +0 leather armour (8, 43, D:3) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (12, 44, D:3) 5 stones a +0 animal skin a kobold corpse (skeletalised by now) (13, 44, D:3) 5 stones a +0 animal skin (13, 46, D:3) a +0 animal skin 10 stones a +0 animal skin (14, 37, D:3) a +0 flail 3 boomerangs (14, 44, D:3) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (15, 45, D:3) 8 stones (18, 36, D:3) a +0 robe (24, 23, D:3) an inkwell talisman (25, 32, D:3) a +0 spear (29, 0, D:3) a +0 club (31, 34, D:3) a quokka skeleton (31, 43, D:3) a +0 scale mail (35, 18, D:3) a +0 club (36, 11, D:3) a +0 robe (40, 9, D:3) a frilled lizard skeleton (52, 5, D:3) a +0 mace (53, 29, D:3) a scroll of silence (54, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 6, D:4) a quokka corpse (skeletalised by now) (10, -9, D:4) a +0 plate armour (12, -14, D:4) an adder skeleton (12, -9, D:4) a +0 spear (13, -10, D:4) a +0 spear a gnoll corpse (skeletalised by now) (14, -11, D:4) a +0 spear a gnoll corpse (skeletalised by now) a ball python skeleton (15, -23, D:4) a parchment of Magic Dart (15, -11, D:4) a +0 spear (17, -15, D:4) a parchment of Shock (19, -4, D:4) a +0 falchion (21, 12, D:4) a maw talisman (22, 9, D:4) a +0 ring mail (23, 3, D:4) a quill talisman (26, -14, D:4) a +0 giant club (28, 10, D:4) a +0 cloak Level 5 of the Dungeon (3, -5, D:5) a +0 dagger a +0 robe (3, -4, D:5) a +0 hand axe an orc corpse (skeletalised by now) (3, -3, D:5) a +0 hand axe an orc corpse (skeletalised by now) (4, -3, D:5) a +0 club an orc corpse (skeletalised by now) (7, 47, D:5) a +0 leather armour (14, 4, D:5) a parchment of Inner Flame (16, 31, D:5) a staff of cold (17, 46, D:5) a +0 war axe an orc corpse (skeletalised by now) (17, 47, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 48, D:5) a +0 hand axe (18, 46, D:5) a +0 club a +0 ring mail (26, 6, D:5) a +0 dagger (27, 32, D:5) a +0 giant club a +0 giant club a two-headed ogre skeleton (30, 11, D:5) a +0 war axe (42, 20, D:5) a +0 leather armour (43, 44, D:5) an orb of stardust (50, 35, D:5) a +0 club (50, 45, D:5) a +0 hand axe (51, 41, D:5) a +0 spear (56, 22, D:5) a +0 giant spiked club (65, -8, D:5) a +0 club (65, -7, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe the elf corpse of Dowan (skeletalised by now) (0, 1, D:6) a +0 rapier a +0 chain mail (5, -8, D:6) a +0 robe (6, -4, D:6) a +0 whip a gnoll corpse (skeletalised by now) (6, -3, D:6) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (7, -2, D:6) a +0 spear a gnoll corpse (skeletalised by now) (7, 5, D:6) a +0 club (8, -3, D:6) a +0 flail (8, -2, D:6) a +0 whip of venom a gnoll corpse (skeletalised by now) (8, 4, D:6) a scarab talisman (14, -7, D:6) a ring of poison resistance (14, 6, D:6) a +0 dagger (15, 5, D:6) a +0 whip (15, 8, D:6) an adder skeleton (21, 11, D:6) a maw talisman (29, -3, D:6) a +0 broad axe (29, 4, D:6) a +0 flail of draining a +0 chain mail the human skeleton of Edmund (29, 5, D:6) a +0 flail an orc corpse (skeletalised by now) (37, 20, D:6) a +0 club a +0 club a +0 leather armour a bullfrog skeleton an orc skeleton (37, 21, D:6) a +0 dagger a +0 robe an electric eel skeleton an orc skeleton (39, 20, D:6) a +1 dagger of freezing a +0 robe an orc skeleton (40, 24, D:6) a +2 flail of protection a +0 robe an orc skeleton (44, 6, D:6) a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton (45, -10, D:6) a +0 hammer (45, -7, D:6) a +0 hammer (45, -3, D:6) a +0 hammer (45, 5, D:6) a +0 dagger a +0 robe an orc skeleton (45, 6, D:6) a +0 short sword an orc skeleton (46, -5, D:6) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (46, -4, D:6) a +0 hammer (46, -3, D:6) a +0 hammer (47, -2, D:6) a +0 hammer (47, 2, D:6) a +0 great sword (55, 16, D:6) a bullfrog corpse (skeletalised by now) (55, 21, D:6) a +0 dagger (56, -16, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (4, -24, D:7) a +0 dagger a +0 robe (4, -4, D:7) a +0 orcbow a centaur skeleton (6, -24, D:7) a +1 heavy quarterstaff a +0 sling a +0 leather armour (7, -30, D:7) a +0 robe (7, -14, D:7) a +0 mace a +0 orcbow (7, -13, D:7) a manticore corpse (skeletalised by now) (8, -14, D:7) 3 large rocks (8, -10, D:7) 5 large rocks a cyclops corpse (skeletalised by now) (9, -19, D:7) a staff of fire a +0 scale mail of fire resistance (9, -17, D:7) a +0 plate armour (9, -14, D:7) a +2 arbalest of freezing a +0 plate armour (10, -18, D:7) the fire staff "Dimnew" {Fly rElec rF+ Will- rCorr Fire} [staff of fire] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. a +2 halberd of venom (11, -35, D:7) a bullfrog skeleton (11, -22, D:7) a +0 leather armour (13, -33, D:7) a +0 dagger a +0 robe a +0 war axe a +1 hand axe of flaming a +0 leather armour a +0 falchion a +0 leather armour a +0 falchion a +0 hand axe a +0 dagger an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (13, -32, D:7) a +2 dagger of venom a +0 robe an orc skeleton (13, -24, D:7) a +0 giant club (13, -23, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -33, D:7) a +0 flail (15, -33, D:7) a +0 club 3 boomerangs (15, -20, D:7) a black bear corpse (skeletalised by now) (16, -20, D:7) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (17, -44, D:7) the medusa talisman of Donimy {Will+ Str+2 Int-5 Slay+2} [medusa talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (17, -8, D:7) a +4 trident of draining a +0 robe an orb of mesmerism (21, -28, D:7) a +0 dagger (21, -13, D:7) a +0 spectral quarterstaff (28, -49, D:7) 6 poisoned darts (30, -46, D:7) a +0 whip (30, -40, D:7) a +0 robe (30, -23, D:7) 3 flux baubles (32, -33, D:7) a +0 hand axe a +2 leather armour of poison resistance an orc skeleton (32, -32, D:7) a +0 mace a +0 robe (33, -31, D:7) a +0 hand axe of electrocution (36, -37, D:7) a +0 trident an orc skeleton (36, -36, D:7) a +0 dagger a +0 robe an orc skeleton (36, -29, D:7) a +0 buckler (37, -36, D:7) a +0 dagger a +0 leather armour a +0 dagger 2 boomerangs an orc skeleton a bullfrog skeleton (41, -35, D:7) a +0 ring mail (41, -17, D:7) 2 flux baubles (48, -28, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of freezing (11, 14, D:8) a +0 falchion (16, 25, D:8) a +0 shortbow (23, 34, D:8) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (24, 33, D:8) a +0 dagger a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (24, 34, D:8) a +0 dagger (25, 34, D:8) a +0 whip a kobold corpse (skeletalised by now) (27, 11, D:8) a +0 scimitar a +0 chain mail (28, 11, D:8) a +0 dagger a +0 robe (29, 12, D:8) a +0 flail an orc skeleton (40, 41, D:8) a +0 falchion (45, 7, D:8) a steam dragon corpse (skeletalised by now) (47, 2, D:8) a +0 club (47, 3, D:8) a +0 club a +0 flail a +1 spear of entangling a +0 scale mail a +0 kite shield a gnoll skeleton a gnoll skeleton (48, 3, D:8) a +0 halberd a gnoll skeleton (48, 19, D:8) a +0 club (49, 3, D:8) a +0 spear a +0 scale mail (52, 20, D:8) a water moccasin corpse (skeletalised by now) (58, 20, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +2 mace of holy wrath a +0 plate armour (0, 2, D:9) a +0 mace an orc corpse (skeletalised by now) (5, 1, D:9) a +0 leather armour (10, 17, D:9) a +0 scale mail a +0 spear (10, 18, D:9) a +0 spear a gnoll skeleton (11, 17, D:9) a +0 club a gnoll skeleton (11, 18, D:9) a +0 flail a +0 spear a gnoll skeleton (21, -17, D:9) a +0 ring mail (23, 2, D:9) a blade talisman (24, 15, D:9) a +0 robe a +0 dagger a +0 spear (25, 14, D:9) a +1 spear of venom (25, 15, D:9) a black bear skeleton (25, 16, D:9) a black bear skeleton (26, 2, D:9) a yak skeleton (26, 15, D:9) a +0 orcbow a +0 hand axe a +0 buckler a +0 scale mail a +3 vampiric spear (26, 16, D:9) a +0 robe a +0 dagger (27, 15, D:9) a +0 spear a gnoll skeleton (27, 17, D:9) a +1 spear of venom (32, -27, D:9) a +0 flail (32, -26, D:9) a +0 whip a +0 flail (32, -10, D:9) a +0 orcbow (33, -27, D:9) a +2 trident of protection a +0 ring mail (34, -27, D:9) a +0 whip a gnoll skeleton (34, -26, D:9) a +0 halberd (36, -23, D:9) a +0 dagger 2 stones a +0 dagger a kobold corpse (skeletalised by now) (37, -25, D:9) a +0 club (37, -23, D:9) a +0 club a +0 dagger 8 poisoned darts (38, -24, D:9) a +0 whip 3 stones a kobold skeleton (38, -23, D:9) a +0 dagger 2 stones a +0 short sword a kobold skeleton a kobold skeleton (48, -25, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (51, 3, D:9) a +0 leather armour (53, -7, D:9) a +0 club 2 stones a kobold corpse (skeletalised by now) (54, -8, D:9) a +0 dagger a +0 short sword a +0 robe a kobold skeleton (54, -7, D:9) a +0 short sword 4 stones a +0 club (54, -6, D:9) a +0 club (55, -8, D:9) a +0 short sword (55, -6, D:9) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Xogoasm's Antique Armour Emporium a +0 ring mail (116 gold) a +2 pair of gloves (478 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +0 leather armour of fire resistance (261 gold) the +4 plate armour "Heifea" {Str+4 Slay+2} (1792 gold) Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. [Shop] Foinu's Weapon Emporium a +0 trident (59 gold) the +0 halberd of Nemelex Xobeh's Hope {venom, rElec rF+ Dex+2} (510 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 rapier of Dissatisfaction {drain, Str+3 Dex+5} (997 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 rapier of holy wrath (202 gold) a +2 falchion of venom (265 gold) a +0 dagger (34 gold) a +0 club (8 gold) [Shop] Koucygau's Antique Weapon Shoppe a +1 whip of freezing (310 gold) a +0 spear (81 gold) a +0 great sword (270 gold) a +0 dagger (54 gold) a +0 orcbow (108 gold) a +2 quarterstaff of draining (567 gold) a +0 dagger (54 gold) (0, 0, D:10) a +0 rapier (10, 18, D:10) a staff of cold a +1 robe of cold resistance the elf skeleton of Fannar (10, 37, D:10) a parchment of Magic Dart (15, 21, D:10) a +0 dagger a +0 whip 4 stones a kobold skeleton a kobold skeleton (15, 22, D:10) a +0 dagger a kobold skeleton (16, -1, D:10) a wyvern corpse (skeletalised by now) (16, 22, D:10) a +0 club a +0 club (42, 16, D:10) 5 boomerangs (47, 9, D:10) a staff of alchemy (unseen) (51, 12, D:10) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (53, 21, D:10) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +5 great mace 7 javelins a +0 ring mail the orc corpse of Urug (skeletalised by now) (11, -24, Lair:1) a +0 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (12, -44, Lair:1) a +0 ring mail (12, -25, Lair:1) a bullfrog corpse (skeletalised by now) (13, -21, Lair:1) a yak corpse (skeletalised by now) (13, -17, Lair:1) a +0 cloak (17, -14, Lair:1) a basilisk corpse (skeletalised by now) (26, -23, Lair:1) a yak skeleton (27, -21, Lair:1) a +0 whip (27, -3, Lair:1) the scarab talisman of Ziuggeho {rC+ rN+ MP+6 Stlth-} [scarab talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Stlth-: It makes you less stealthy. (29, 0, Lair:1) a cane toad skeleton (50, -50, Lair:1) a +0 long sword (50, 1, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, -28, Lair:2) a +0 whip (1, 2, Lair:2) a cane toad corpse (skeletalised by now) (2, -31, Lair:2) a blink frog corpse (skeletalised by now) (2, -30, Lair:2) a blink frog corpse (skeletalised by now) (2, -10, Lair:2) a +0 whip (3, -22, Lair:2) a wyvern skeleton (6, -14, Lair:2) a hydra corpse (skeletalised by now) (7, -16, Lair:2) a +0 great sword (12, 7, Lair:2) a +2 robe of willpower a +0 dagger (14, -6, Lair:2) a cane toad corpse (skeletalised by now) a hydra corpse (skeletalised by now) (17, -8, Lair:2) a +0 dagger (18, -19, Lair:2) a water moccasin corpse (skeletalised by now) (19, -14, Lair:2) a black mamba skeleton (21, -11, Lair:2) a komodo dragon skeleton (26, -28, Lair:2) a +0 falchion (30, -18, Lair:2) a +0 trident (34, 3, Lair:2) a +0 robe (35, 4, Lair:2) a +0 pair of gloves of dexterity (54, -4, Lair:2) a staff of conjuration (unseen) (55, -4, Lair:2) 11 gold pieces (55, -3, Lair:2) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen)