dolin2 Level 1 of the Dungeon (0, 9, D:1) a +0 leather armour (5, 3, D:1) a +0 short sword 2 stones a kobold skeleton (8, 14, D:1) a hobgoblin corpse (skeletalised by now) (10, 26, D:1) a +0 ring mail (15, 24, D:1) a ball python corpse (skeletalised by now) (16, 26, D:1) a +0 whip (18, 14, D:1) a hobgoblin corpse (skeletalised by now) (22, 3, D:1) a frilled lizard skeleton (23, 16, D:1) a +0 ring mail (25, 31, D:1) a medusa talisman (30, 1, D:1) a +0 leather armour (33, 1, D:1) a +0 robe a human skeleton (35, 49, D:1) a ball python corpse (skeletalised by now) (57, 8, D:1) a staff of necromancy Level 2 of the Dungeon [Shop] Terurrydd's One-of-a-Kind Rings a +4 ring of intelligence (unknown) (165 gold) a +7 ring of evasion (unknown) (726 gold) a +3 ring of dexterity (unknown) (110 gold) the ring "Yteny" {rC+ Will+ Int+2} (459 gold) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). a +6 ring of protection (unknown) (858 gold) a +9 ring of dexterity (unknown) (858 gold) the ring "Iroomp" {rN+ Int+3 Dex+2} (412 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring "Bosijon" {^Drain rF+ rMut Str-3 Int+7 Dex+6} (642 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rMut: It protects you from mutation. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Dex+6: It affects your dexterity (+6). (7, -11, D:2) a bat corpse (skeletalised by now) (8, -10, D:2) a +0 dagger 2 stones (8, -9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (13, -3, D:2) a +0 rapier (18, -27, D:2) a +0 scale mail (34, -16, D:2) a rat corpse (skeletalised by now) (34, -13, D:2) a rat corpse (skeletalised by now) (40, -28, D:2) a +0 whip (41, -21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 15, D:3) a +0 club (6, 23, D:3) a hobgoblin corpse (8, 11, D:3) a +0 dagger a +0 hand axe a +0 scale mail a +1 short sword of electrocution (8, 15, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (10, -7, D:3) a +3 ring mail a +0 short sword a kobold skeleton (11, -6, D:3) a +0 club a hobgoblin skeleton (12, -8, D:3) a +0 ring mail a +0 short sword the elf corpse of Duvessa (14, -13, D:3) a +0 shortbow (16, 23, D:3) a +0 robe (17, 22, D:3) a +0 dagger (18, -8, D:3) 20 gold pieces (18, 7, D:3) a +0 trident a +0 leather armour an orc skeleton (19, 6, D:3) a +0 dagger a +0 mace a +0 ring mail (19, 7, D:3) a +0 dagger a +0 leather armour a +0 war axe an orc skeleton an orc skeleton (22, 0, D:3) an adder skeleton (23, -10, D:3) a +0 dagger a frilled lizard skeleton a goblin skeleton (25, -10, D:3) a quokka skeleton (26, 4, D:3) a +0 club (35, 15, D:3) a bat corpse (skeletalised by now) (36, 22, D:3) a +0 dagger Level 4 of the Dungeon