dongdong Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (9, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -2, D:1) a bat corpse (skeletalised by now) (11, -4, D:1) a rat corpse (skeletalised by now) (14, -3, D:1) a bat skeleton (15, -4, D:1) a +0 club (16, -23, D:1) a +0 club (19, 7, D:1) a +0 robe (21, -6, D:1) a +0 dagger of venom (23, -15, D:1) a +0 ring mail (23, -5, D:1) a frilled lizard skeleton (24, -8, D:1) 4 stones a +0 short sword (27, -16, D:1) a +0 dagger (29, 8, D:1) a frilled lizard corpse (skeletalised by now) (32, -30, D:1) a +0 pair of boots (33, -3, D:1) a +0 dagger a goblin skeleton (33, -2, D:1) a quokka skeleton (36, -4, D:1) a bat skeleton (39, -9, D:1) 3 javelins (44, -5, D:1) a frilled lizard skeleton (48, -2, D:1) a +0 hand axe (49, -21, D:1) a ball python corpse (skeletalised by now) (49, -20, D:1) a ball python corpse (skeletalised by now) (49, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, -15, D:2) an adder corpse (skeletalised by now) (8, -41, D:2) a +0 dagger (11, -9, D:2) a +0 hand axe (12, -29, D:2) a +3 quarterstaff of chaos a +0 cloak of corrosion resistance (12, -15, D:2) a hobgoblin skeleton (13, -28, D:2) a +0 hammer (16, -48, D:2) a +0 dagger a +0 sling (18, -6, D:2) an adder skeleton (19, -7, D:2) a +0 club a goblin skeleton (20, -12, D:2) a ball python skeleton (23, -50, D:2) a bat corpse (skeletalised by now) (25, -22, D:2) a +0 ring mail (26, 4, D:2) 5 boomerangs (27, 4, D:2) a +0 club (28, -27, D:2) a +0 ring mail (29, -10, D:2) a +0 scythe a +0 robe (32, -50, D:2) a +0 cloak (33, -48, D:2) a +0 orcbow (34, -47, D:2) a rat skeleton (35, -26, D:2) 6 boomerangs (36, -48, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, -16, D:2) an adder skeleton (39, -39, D:2) a bat skeleton (41, -25, D:2) a hobgoblin skeleton (42, -22, D:2) a +0 short sword 4 stones a kobold skeleton (44, -15, D:2) a +0 short sword (45, -49, D:2) an adder corpse (skeletalised by now) (47, -50, D:2) a +0 cloak Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger of Fulicomn {speed, rF+ rC+} (5200 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +3 leather armour "Milaph" {rC++} (4150 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +4 hand axe "Neunuaxe" {pain, rF+++ Will- Int+4} (7370 gold) rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 chain mail of the Land of Plenty {rC- Will+ Int+8 SInv} (3760 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Yqanetwa" {rC+ Slay+3} (4460 gold) [ring of protection from cold] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the conjuration staff of Incongruity {rElec Str+2 Conj Earth} (4880 gold) [staff of conjuration] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the ring of Vodka {AC+4 Dex+3 Slay+3} (6190 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the storm talisman of the Great Game {rC+} (14050 gold) [storm talisman] rC+: It protects you from cold. the ring of Yendor {*Corrode +Blink rC+ Str+2 Dex+6} (5560 gold) [ring of dexterity] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). the +4 scale mail of Idealism {Str+2 Stlth+} (3800 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 hand axe of Caynianet {pain, rF+ Dex+7} (7120 gold) rF+: It protects you from fire. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the fire staff of Aducypy {rF+ rC+ rCorr Fire} (4460 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. the amulet of the Greedy {rPois rC+ RegenMP+ Int+2} (5240 gold) [amulet of magic regeneration] rPois: It protects you from poison. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). the +0 hand axe of Wounding {flame, +Blink Dex+2} (2360 gold) +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 ring mail of the Bedighting Gods {Will+ rCorr} (2220 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Ocroqak" {rElec AC+4 Slay+3} (6260 gold) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +2 cloak of the Untouchables {rF+ Int+3} (3480 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +9 dagger of Qaehan {antimagic, +Blink rN++ Str-2 Int-4} (6290 gold) +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the cold staff of Mourning {rC+ rCorr Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. the ring "Woimis" {rF+ Wiz Dex+3} (5030 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). (6, 2, D:3) a +0 dagger a goblin skeleton (28, 31, D:3) a +0 short sword a +0 ring mail (30, 4, D:3) a +0 ring mail (35, 18, D:3) a parchment of Awaken Armour (38, 1, D:3) a +0 giant club (42, 4, D:3) a +0 club Level 4 of the Dungeon (1, -25, D:4) a +0 flail (20, -25, D:4) a +0 flail (25, -16, D:4) a +0 flail (26, -44, D:4) a +0 giant spiked club (26, -23, D:4) a parchment of Animate Dead (29, -8, D:4) a +0 leather armour (37, -27, D:4) a +0 whip (38, -12, D:4) 5 curare-tipped darts (41, 2, D:4) a +0 ring mail (46, -40, D:4) a +4 dagger a +0 robe (46, -38, D:4) a +0 hand axe a +0 buckler (47, -39, D:4) a +0 hand axe (48, -35, D:4) a +0 giant club (51, -28, D:4) a +0 dagger (54, 7, D:4) a +0 spear (55, 1, D:4) a +0 dagger (55, 4, D:4) a +0 whip (62, -24, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 7, D:5) a +0 long sword a +0 robe (7, 15, D:5) a +2 hand axe a +0 robe (8, 11, D:5) a +3 dire flail of freezing a +0 robe (12, 15, D:5) a +4 falchion a +0 robe (15, 15, D:5) a +0 club a +0 leather armour a +0 dagger a +0 scale mail (16, 21, D:5) a +3 halberd a +0 robe (19, 13, D:5) a +0 club a +0 leather armour (19, 24, D:5) a +0 ring mail (28, 6, D:5) a +0 pair of gloves (29, -14, D:5) 4 boomerangs (33, -5, D:5) a +0 trident a +0 leather armour (36, 22, D:5) a +0 chain mail (46, 1, D:5) a +0 trident Level 6 of the Dungeon (1, 11, D:6) a +0 trident a +0 chain mail a +0 dagger a +0 robe (8, 2, D:6) a +0 falchion (8, 7, D:6) a +0 falchion