Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 7307374322639801449 914 dongdong the Magician (level 7, -4/37 HPs) Began as a Deep Elf Fire Elementalist on Sept 17, 2026. Was an Initiate of Vehumet. Killed themself with a badly aimed concussive blast (21 damage) ... on level 5 of the Dungeon on Sept 20, 2026. The game lasted 00:13:53 (4645 turns). dongdong the Magician (Deep Elf Fire Elementalist) Turns: 4645, Time: 00:13:54 Health: -4/37 AC: 3 Str: 5 XL: 7 Next: 82% Magic: 15/20 EV: 13 Int: 22 God: Vehumet [......] Gold: 212 SH: 0 Dex: 21 Spells: 11/21 levels left rFire . . . (100%) i - +1 short sword (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - +6 ring of dexterity HPRegen 0.26/turn m - ring of protection from cold MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +0 sling g - a +1 whip of electrocution i - a +1 short sword of venom (weapon) k - a +5 dagger Missiles c - 14 poisoned darts e - 6 atropa-tipped darts (quivered) j - a throwing net Armour a - a +0 robe (worn) b - a +0 helmet (worn) l - a +0 pair of boots of rampaging Jewellery h - a +6 ring of dexterity (worn) m - a ring of protection from cold (worn) Wands p - a wand of polymorph (8) Scrolls c - a scroll of fear {unknown} d - 5 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fog {unknown} j - a scroll of enchant weapon {unknown} m - a scroll of acquirement {unknown} q - a scroll of amnesia {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} n - a potion of moonshine {unknown} o - 2 potions of curing {unknown} Skills: * Level 0.4 Fighting - Level 1.7 Throwing * Level 3.3 Dodging + Level 2.7 Stealth + Level 7.5 Spellcasting + Level 4.2 Conjurations + Level 6.5 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 72% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 6% 3 d - Flame Wave Conj/Fire 32% 2d9 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Inner Flame Hex/Fire 22% N/A 6% 3 Apportation Tloc 16% N/A 8% 1 Freeze Ice 32% 1d5 8% 1 Kinetic Grapnel Frge 32% 1d5 8% 1 Poisonous Vapours Alch/Air 32% 1d2 8% 1 Slow Hex 32% N/A 8% 1 Summon Small Mammal Summ 32% N/A 8% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Jinxbite Hex 16% 2d2 12% 2 Ozocubu's Armour Ice 8% N/A 24% 3 Passwall Erth 8% N/A 24% 3 Teleport Other Tloc 8% N/A 24% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Summon Forest Summ/Tloc 4% N/A 91% 5 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The adder hisses angrily. The foxfire burns the adder. The adder is lightly wounded. The foxfire burns the adder. The adder is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the adder! You kill the adder! Vehumet accepts your kill. Your foxfire dissipates. You see here an adder corpse. You now have 212 gold pieces (gained 7). As you open the door, it creaks loudly! You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs the ogre! The ogre is heavily wounded. The concussive blast engulfs you!! Ouch! That really hurt! You are knocked back by the blast. Casting: Volatile Blastmotes (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs the ogre! The ogre is almost dead. The concussive blast engulfs you!! Ouch! That really hurt! You die... #.............#.######. ######.#####..###.......... ............#.## ##.#######. ######..##....# #...# #. #.###..### ###..# #. #. #.## #+#..##.# #. #. ##.# +.'...#.# #. #.##..## ##.## #.# #. #.....@###.#.###..# ## #####..O...#.....###### #........###..#.)..... #.##.###......#..).... #.#....####...#...)... #.#..#.# ##.##....... #.#..#†#####........). #.#..#.#...#.......... #.####.......##...#### You could see an ogre. Vanquished Creatures Sigmund (D:3) A sky beast (D:5) An ogre (D:5) A centaur (D:5) 2 scorpions A howler monkey (D:4) 2 bombardier beetles 2 hounds (D:5) A drude (D:5) Terence (D:2) An orc wizard (D:5) Robin (D:4) 3 gnolls (D:3) 3 adders A dart slug (D:2) 6 endoplasms 11 hobgoblins 11 orcs 3 quokkas 13 ball pythons 6 bats 2 frilled lizards 13 goblins 7 kobolds 10 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dongdong the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 407 | D:1 | Learned a level 2 spell: Scorch 527 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1017 | D:2 | Encountered Terence 1025 | D:2 | Killed Terence 1026 | D:2 | Reached skill level 4 in Spellcasting 1344 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1349 | D:2 | Reached skill level 1 in Throwing 1770 | D:3 | Upgraded the game from 0.35-a0-1036-g2bd8e06e6e to | 0.35-a0-1054-g756182c48f 2124 | D:3 | Encountered Sigmund 2130 | D:3 | Killed Sigmund 2131 | D:3 | Reached skill level 5 in Spellcasting 2131 | D:3 | Reached skill level 5 in Fire Magic 2131 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2207 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/16 3002 | D:4 | Encountered Robin 3011 | D:4 | Learned a level 3 spell: Volatile Blastmotes 3016 | D:4 | Learned a level 4 spell: Flame Wave 3059 | D:4 | Found a radiant altar of Vehumet. 3078 | D:4 | Reached skill level 6 in Spellcasting 3313 | D:4 | Killed Robin 3613 | D:4 | Found a staircase to the Ecumenical Temple. 3613 | D:4 | Found a statue of an orb of winter. 3661 | D:5 | Entered Level 5 of the Dungeon 3751 | D:5 | Reached XP level 7. HP: 28/36 MP: 12/18 3823 | D:4 | Found a statue of an orb of winter. 3830 | Temple | Entered the Ecumenical Temple 4057 | D:4 | Became a worshipper of Vehumet 4057 | D:4 | Offered knowledge of Shock by Vehumet. 4204 | D:5 | Reached skill level 7 in Spellcasting 4645 | D:5 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_tall_x D:2: layout_loops_corners, dk_noncrumbling_2, nicolae_eternal_life, uniq_terence D:3: layout_basic, uniq_sigmund D:4: layout_layer_cave, general_overflow_altar, minmay_temple_entry_gardened_gates, uniq_robin D:5: lemuel_ice_spiral_2, layout_basic, nemelex_dance_club_becter, supply_closet_lemuel Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 4 5 6 | 6.5 Spellcasting | 4 5 6 7 | 7.5 Throwing | 1 | 1.7 Conjurations | 2 3 4 | 4.2 Dodging | 3 | 3.3 Fighting | | 0.4 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | | || 9 Melee: Whip | 9 | | || 9 Throw: Dart | 12 | | || 12 Cast: Foxfire | 59 | 84 | 34 || 177 Scorch | 4 | 4 | 5 || 13 Volatile Blastmot | | 1 | 4 || 5 Drink: Enlightenment | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 9 | 5 | 6 || 20 Dodge: Dodged | 7 | 1 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4648 | 4188 | 460 | 0 | 3411 | 6 | 774.7 | Dungeon | 4609 | 4187 | 422 | 0 | 3411 | 5 | 921.8 | Temple | 38 | 0 | 38 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1319 daAuts D:2: 1072 daAuts D:3: 836 daAuts D:5: 706 daAuts D:1: 675 daAuts Temple: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 40604 | 15 | 7 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 6 || 6 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 10 || 10 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------