doomguy Level 1 of the Dungeon [Shop] Buughirph's Antique Weapon Boutique a dagger (44 gold) a morningstar (132 gold) a runed falchion (132 gold) a runed lajatang (396 gold) a dagger (44 gold) a club (11 gold) a short sword (66 gold) an ichor-stained long sword (187 gold) a dagger (44 gold) a hand axe (66 gold) [Shop] Icegou's Weapon Shoppe a +0 trident (45 gold) the +3 falchion of Upheaval {valour, rPois Str+3} (461 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 hand axe (39 gold) a +0 trident (45 gold) a +0 club (6 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) 4 poisoned darts (31 gold) a +0 dagger (26 gold) a +0 club (6 gold) [Shop] Xuaskoad's Armour Shop a +0 leather armour (20 gold) a +0 ring mail (40 gold) an orb of guile (260 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a +0 barding (230 gold) a +0 ring mail (40 gold) [Shop] Menar's General Store a potion of might (unknown) (48 gold) a +0 scale mail (48 gold) a scroll of vulnerability (unknown) (48 gold) a book of Displacement (230 gold) a scroll of identify (24 gold) a +0 dagger (24 gold) a +0 scale mail (48 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) (1, -1, D:1) a human skeleton (2, -8, D:1) an oni skeleton (2, 1, D:1) an oni skeleton (3, 6, D:1) an oni skeleton (6, -20, D:1) an inkwell talisman (7, 2, D:1) a +0 whip (9, -12, D:1) a hobgoblin skeleton (9, -7, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) an oni skeleton (12, -8, D:1) a human skeleton (12, -4, D:1) a parchment of Blink (12, 36, D:1) a rat skeleton (15, -9, D:1) a whip (15, 5, D:1) a dwarf skeleton (18, 24, D:1) a bat skeleton (18, 28, D:1) a +0 club a kobold skeleton (19, 32, D:1) a human skeleton (21, 32, D:1) a hand axe (23, 35, D:1) a bat corpse (skeletalised by now) (24, 6, D:1) a quokka skeleton (28, -2, D:1) a leather armour (30, -14, D:1) 5 poisoned darts (32, 21, D:1) a bat skeleton (34, -20, D:1) a dagger (38, -12, D:1) 4 javelins (53, 20, D:1) a +0 short sword (55, -26, D:1) a leather armour (55, -21, D:1) a +0 whip (55, -18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 buckler a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (6, 25, D:2) a bat skeleton (7, 10, D:2) a +0 dagger a goblin skeleton (9, -6, D:2) a +0 whip (9, 31, D:2) a chain mail (16, 1, D:2) a sling (20, 41, D:2) a +0 dagger (23, -16, D:2) a longbow (35, 11, D:2) a +0 dagger (35, 33, D:2) a +0 club a goblin skeleton (36, 10, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (38, -12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, 10, D:2) a mace (46, 37, D:2) a ball python skeleton (47, -10, D:2) a parchment of Jinxbite (49, 1, D:2) a dagger (51, 26, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an orb of energy (8, 17, D:3) a Handbook of Applied Construction (14, 6, D:3) a +0 dagger a +0 scale mail