doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 21, D:1) a bat corpse (skeletalised by now) (11, -3, D:1) a +0 whip (12, 7, D:1) a +0 spear (15, 23, D:1) a +0 whip (16, 2, D:1) a +0 spear (16, 19, D:1) a rat corpse (skeletalised by now) (20, -11, D:1) a +0 club a +0 dagger a goblin skeleton (21, 4, D:1) a +0 short sword (45, -14, D:1) a rat corpse (skeletalised by now) (48, 2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 0, D:2) an adder corpse (skeletalised by now) (5, 18, D:2) 3 atropa-tipped darts (7, 5, D:2) a ball python corpse (skeletalised by now) (10, 8, D:2) a ball python skeleton (15, 1, D:2) a +0 scale mail a +0 morningstar (16, 5, D:2) a +0 leather armour (25, -3, D:2) a ball python corpse (25, 6, D:2) a jackal corpse (26, 2, D:2) a ball python corpse (26, 5, D:2) a jackal corpse (28, 2, D:2) a +0 club a goblin corpse (29, 29, D:2) 4 poisoned darts (30, 1, D:2) a +0 robe (35, 25, D:2) a +0 club (37, 4, D:2) a dart slug corpse (37, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 10, D:2) a rat corpse (42, 30, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 31, D:2) a +0 dagger