doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -10, D:1) a bat corpse (skeletalised by now) (4, 14, D:1) a rat corpse (skeletalised by now) (8, -5, D:1) a bat skeleton (14, -26, D:1) a +0 short sword (26, -12, D:1) a bat corpse (skeletalised by now) (52, -7, D:1) a +0 ring mail Level 2 of the Dungeon (2, -31, D:2) a ball python skeleton (3, -3, D:2) an adder skeleton (4, -2, D:2) a +0 club a frilled lizard skeleton (5, -6, D:2) 4 boomerangs (5, -4, D:2) a bat skeleton (8, -3, D:2) a +0 scale mail (14, -29, D:2) a bat skeleton (14, -28, D:2) a +0 club a goblin skeleton (16, -35, D:2) a +0 whip a kobold skeleton (16, -3, D:2) a bat skeleton (19, -40, D:2) 5 poisoned darts (40, -36, D:2) a +0 mace (42, -9, D:2) a bat skeleton (43, -19, D:2) a +0 club (43, -18, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Xuawef {rElec rPois rF++ RegenMP+ Int-4} (5730 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. RegenMP+: It increases your rate of magic regeneration. Int-4: It affects your intelligence (-4). the +1 robe "Xijobb" {Stlth+} (1570 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 whip of the Skies Above {speed, ^Contam rN+ Dex+4} (6650 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the alchemy staff of the Shining Light {rPois rF+ Alch} (3900 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. the amulet "Lujoi" {RegenMP+ Stlth+} (3980 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the amulet of Free Will {Faith rN+ Str+3} (5750 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the eel talisman "Cyhodisyga" {Fly rN++ Will+ Str-4} (5100 gold) [eel talisman] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). the +3 dagger "Nodducs" {distort, Int+3} (3330 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +8 mace of Grandeur {speed, rC++ Stlth+} (7630 gold) rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 ring mail "Gomant" {rElec rPois} (5220 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the alchemy staff of the Pyrrhic Victory {rPois Will+ Int+3 Ice Alch} (4950 gold) [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +0 ring mail of Cheibriados's Whim {+Blink rElec rC++ Will-} (3830 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. the +0 leather armour of Puborit {Dex+6} (2160 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +0 robe "Pawin" {*Slow +Inv rF+} (1630 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. the +1 leather armour "Bebidur" {Harm Str-2 Dex-5 Slay+5} (2030 gold) Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +8 spear of Purpose {freeze, rF+ Will+ rCorr} (7060 gold) rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Ugotreplo" {*Corrode rPois rN+ Str+3} (3190 gold) [ring of positive energy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the +1 whip of Fedhas, Usurping {freeze, Str+2} (2070 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of Elyvilon's Favour {^Drain rElec Will++ Int+4} (4740 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). the ring "Kapyddin" {+Blink rCorr Str+2 Dex+3} (4450 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (0, 0, D:3) a +0 club 3 stones (2, -25, D:3) a +0 club (6, -38, D:3) a +2 devious dagger a +0 leather armour a +0 club a +0 ring mail 6 poisoned darts a +0 dagger a +0 short sword a +0 leather armour a +0 dagger (6, -37, D:3) a +0 mace 2 poisoned darts (6, -36, D:3) a +0 dagger a +0 robe (6, -35, D:3) a +0 hand axe a +0 flail (7, -48, D:3) a +0 falchion (11, -40, D:3) a +0 dagger a stone (16, -33, D:3) a +0 dagger (43, -8, D:3) an orb of glass (45, -12, D:3) a +0 falchion (46, -31, D:3) a +0 club a +0 sling a goblin skeleton (47, -41, D:3) a +0 club (52, -35, D:3) a hobgoblin skeleton (59, -16, D:3) a +0 dagger Level 4 of the Dungeon (1, 1, D:4) a +0 dagger (30, -21, D:4) a +0 dagger (30, -18, D:4) a +0 rapier (36, -26, D:4) 8 gold pieces a +0 spear (36, -25, D:4) 6 gold pieces a +0 long sword (36, -23, D:4) 4 gold pieces a +0 spear 3 poisoned darts the Ecumenical Temple