doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (5, -25, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -42, D:1) a +0 ring mail (7, -25, D:1) a +0 club (9, -43, D:1) a rat corpse (skeletalised by now) (17, -37, D:1) a +0 leather armour (22, -5, D:1) a +0 short sword (24, -25, D:1) a +0 dagger (25, -34, D:1) a +0 spear (27, -41, D:1) a ball python corpse (skeletalised by now) (32, -37, D:1) a staff of alchemy (36, -2, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (37, -46, D:1) a +0 sling (39, -17, D:1) a +0 dagger a rat skeleton (43, -27, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (13, 5, D:2) a hobgoblin corpse (14, 7, D:2) a bat corpse (15, 7, D:2) a +0 dagger (34, 17, D:2) a +0 spear (46, 20, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (46, 39, D:2) an adder corpse (skeletalised by now) (47, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 39, D:2) a ball python corpse (skeletalised by now)