doomguy Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of speed (2, -9, D:1) a +0 dagger a kobold skeleton (7, -20, D:1) a rat skeleton a bat skeleton (7, -19, D:1) a +0 dagger (14, -30, D:1) a rat skeleton (14, 0, D:1) a frilled lizard skeleton (15, -30, D:1) a hobgoblin skeleton (16, -30, D:1) a hobgoblin skeleton a quokka skeleton (19, -7, D:1) a +0 leather armour (20, -32, D:1) a quokka skeleton (20, -31, D:1) a +0 dagger a goblin skeleton (23, -9, D:1) a +0 robe (24, -13, D:1) a +0 club (26, -27, D:1) a quokka skeleton (26, -26, D:1) a quokka skeleton (26, -10, D:1) a +0 club (33, -21, D:1) a frilled lizard skeleton (35, 5, D:1) a rat corpse (skeletalised by now) (45, -21, D:1) a +0 dagger (51, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 3, D:1) a +0 ring mail (52, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, -19, D:1) a +0 dagger (56, -14, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (20, 1, D:2) a +0 club (28, 16, D:2) an adder skeleton (31, -3, D:2) a hobgoblin corpse (33, 13, D:2) a +1 trident of pain (still there?) a +0 sling (still there?) (40, -4, D:2) a bat corpse (41, 27, D:2) an adder corpse (skeletalised by now)