doomguy Level 1 of the Dungeon (3, 16, D:1) a +0 leather armour (8, 11, D:1) a hobgoblin corpse (skeletalised by now) (9, 6, D:1) a +0 falchion (9, 11, D:1) a hobgoblin corpse (skeletalised by now) (10, 12, D:1) a bat corpse (skeletalised by now) (17, -3, D:1) a +0 leather armour (19, -4, D:1) a +0 whip (20, 16, D:1) a bat skeleton (20, 17, D:1) a +0 dagger a kobold skeleton (28, 22, D:1) a +0 whip (29, 7, D:1) a rat corpse (skeletalised by now) (29, 10, D:1) a rat corpse (skeletalised by now) (30, 26, D:1) a frilled lizard corpse (skeletalised by now) (33, 23, D:1) a bat corpse (skeletalised by now) (33, 24, D:1) a hobgoblin corpse (skeletalised by now) (44, -8, D:1) a jackal skeleton (44, -7, D:1) a ball python skeleton (45, -7, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (15, -25, D:2) a +0 chain mail 10 gold pieces (27, -25, D:2) an adder skeleton (29, -34, D:2) a +0 hand axe (30, 10, D:2) an adder corpse (skeletalised by now) (41, -25, D:2) a frilled lizard corpse (skeletalised by now) (46, -12, D:2) a +0 sling (59, -40, D:2) a quokka corpse