doomguy Level 1 of the Dungeon (0, 9, D:1) a +0 dagger (2, 7, D:1) a +0 robe (4, 14, D:1) 3 boomerangs (4, 33, D:1) a +0 club (9, 22, D:1) a +0 short sword a +0 dagger a kobold skeleton (9, 36, D:1) a bat skeleton (10, -4, D:1) a +0 scale mail (10, 39, D:1) 5 curare-tipped darts (13, 35, D:1) a +0 sling (15, 4, D:1) a +0 club 3 stones a +0 dagger a kobold skeleton (18, -1, D:1) a staff of necromancy (27, 4, D:1) a ball python skeleton (31, 20, D:1) a +0 whip 5 stones (37, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 32, D:1) a rat skeleton a hobgoblin skeleton (38, 30, D:1) a rat skeleton (40, 4, D:1) a +0 dagger (42, 49, D:1) a +2 dagger of holy wrath (43, 21, D:1) a bat corpse (skeletalised by now) (45, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (5, -5, D:2) a rat corpse (skeletalised by now) (16, -10, D:2) 4 poisoned darts (16, 11, D:2) a ball python skeleton a hobgoblin skeleton (35, -12, D:2) a +0 war axe (45, 15, D:2) a +0 short sword (46, 14, D:2) a +0 ring mail (47, -4, D:2) a +0 robe (50, 9, D:2) a +0 short sword (56, -12, D:2) a +0 dagger 5 stones a kobold corpse