doomguy Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 22, D:1) a quokka corpse (skeletalised by now) (6, 5, D:1) a quokka corpse (skeletalised by now) (9, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 13, D:1) a frilled lizard corpse (skeletalised by now) (11, 14, D:1) a hobgoblin corpse (skeletalised by now) (20, 5, D:1) a +0 dagger (23, 6, D:1) a +0 short sword of draining a stone (23, 7, D:1) a +0 dagger a kobold skeleton (29, -14, D:1) a +0 dagger (29, 11, D:1) 6 poisoned darts (33, 5, D:1) a frilled lizard skeleton (35, 4, D:1) a +0 short sword (38, 8, D:1) a jackal skeleton (38, 11, D:1) a jackal skeleton (43, -21, D:1) a bat skeleton (46, -2, D:1) a +0 scale mail (48, -21, D:1) a quokka skeleton (52, -6, D:1) a +0 dagger (55, 1, D:1) a +0 leather armour (61, -19, D:1) a +0 sling (63, -23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 halberd a gnoll corpse (0, 5, D:2) a potion of enlightenment