doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 1, D:1) a +0 short sword (0, 47, D:1) a frilled lizard corpse (skeletalised by now) (13, 11, D:1) a rat skeleton (14, 37, D:1) a +0 buckler (16, -5, D:1) a +0 dagger (16, 2, D:1) a human corpse (skeletalised by now) (16, 47, D:1) a bat corpse (skeletalised by now) (17, -5, D:1) a +0 hand axe (18, -5, D:1) a +0 spear (18, 0, D:1) a ball python corpse (skeletalised by now) (18, 2, D:1) a human corpse (skeletalised by now) (20, -5, D:1) a +0 falchion (21, -5, D:1) a +0 spear (22, -5, D:1) a +0 hand axe (24, -7, D:1) a human skeleton (24, 5, D:1) a jackal corpse (skeletalised by now) (24, 6, D:1) a +0 whip a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -7, D:1) a human skeleton (25, -5, D:1) a human skeleton (26, -6, D:1) a human skeleton (27, 12, D:1) a ball python skeleton (31, 27, D:1) a +0 dagger (35, 29, D:1) a +0 ring mail (36, 37, D:1) a +0 dagger (39, 39, D:1) a hobgoblin skeleton (44, 37, D:1) a +0 club (45, 6, D:1) a +0 leather armour (47, 18, D:1) a +0 dagger a kobold skeleton (47, 21, D:1) a rat skeleton Level 2 of the Dungeon (2, 7, D:2) a +0 whip a gnoll corpse (8, 9, D:2) 12 gold pieces