doomguy Level 1 of the Dungeon (1, -5, D:1) a +0 whip (4, 21, D:1) a +1 heavy mace (7, -5, D:1) a +0 whip (7, -4, D:1) a +0 dagger 2 stones a +0 dagger a +0 club a goblin skeleton (7, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 16, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -13, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (15, -2, D:1) a +0 dagger (16, 0, D:1) a +0 dagger a stone (19, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 2, D:1) a quill talisman (29, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 26, D:1) a hobgoblin corpse (skeletalised by now) (44, -5, D:1) a frilled lizard skeleton a ball python skeleton (45, -10, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (1, 3, D:2) a +0 hammer (5, -10, D:2) a +0 ring mail (13, 7, D:2) a frilled lizard skeleton (16, 8, D:2) a rat skeleton (18, 24, D:2) a hobgoblin corpse (skeletalised by now) (18, 32, D:2) a +0 hand axe (19, 44, D:2) a +3 heavy flail a +0 scale mail (27, 5, D:2) a +0 pair of boots (40, 9, D:2) a quokka skeleton (50, 5, D:2) a +0 long sword (50, 22, D:2) a parchment of Summon Ice Beast (52, 27, D:2) 3 poisoned darts (56, 3, D:2) the quill talisman of Nesucl Fith {Fly rF++ MP+6} [quill talisman] Fly: It grants you flight. rF++: It greatly protects you from fire. MP+6: It affects your magic capacity (+6). (57, 1, D:2) a +0 great sword Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 6, D:3) a +0 flail a +0 leather armour (4, -7, D:3) a +0 leather armour (15, -31, D:3) a ball python corpse (skeletalised by now) (15, -8, D:3) a +0 hand axe a +0 dagger a +0 club a +0 flail a +0 leather armour an orc skeleton an orc skeleton the troll skeleton of Pargi a ball python skeleton a bat skeleton an orc skeleton (15, -2, D:3) 2 large rocks (16, 12, D:3) a rat corpse (skeletalised by now) (16, 13, D:3) a +0 sling (17, 21, D:3) a ring of flight (17, 29, D:3) a +0 dagger (18, 22, D:3) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (18, 24, D:3) a +0 mace a +0 animal skin a +0 club a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (18, 25, D:3) a hobgoblin corpse (skeletalised by now) (22, -15, D:3) an amulet of reflection (25, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (27, -1, D:3) a +0 dagger 5 stones (28, 28, D:3) 2 flux baubles (33, 4, D:3) a +0 robe (33, 15, D:3) a hobgoblin corpse (skeletalised by now) (34, -13, D:3) a +0 robe of positive energy (36, 25, D:3) a +0 whip (44, 4, D:3) a bat skeleton (44, 14, D:3) a rat skeleton (45, -9, D:3) a hobgoblin corpse (skeletalised by now) (51, -6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (2, 31, D:4) a +0 scale mail (13, 8, D:4) a +0 short sword (22, -5, D:4) a +0 leather armour (23, -2, D:4) a quokka corpse (skeletalised by now) (24, -12, D:4) a +0 dagger