doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (8, -1, D:1) a frilled lizard corpse (skeletalised by now) (8, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, 3, D:1) a +0 helmet (14, 20, D:1) a ball python corpse (skeletalised by now) (16, 23, D:1) a quokka corpse (skeletalised by now) (16, 25, D:1) a +0 short sword (28, -8, D:1) a ball python skeleton (30, -10, D:1) a +0 club (32, -5, D:1) a +0 plate armour (36, -5, D:1) a quokka skeleton (37, -6, D:1) a rat skeleton (42, 31, D:1) a +0 club (43, 4, D:1) a quokka skeleton (43, 31, D:1) a hobgoblin skeleton (43, 41, D:1) a +0 whip 3 stones (45, -2, D:1) a +0 pair of boots (49, 30, D:1) a frilled lizard corpse (skeletalised by now) (62, 42, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, -36, D:2) a +0 dagger (9, -8, D:2) 6 silver javelins (11, -10, D:2) a rat skeleton (12, -23, D:2) an adder skeleton (12, -11, D:2) a +0 dagger (16, -26, D:2) a +0 short sword (19, -6, D:2) a hobgoblin skeleton an adder skeleton (26, -26, D:2) a frilled lizard corpse (skeletalised by now) (32, -31, D:2) a rat skeleton (34, -29, D:2) a +2 heavy sling (38, -33, D:2) a +1 pair of gloves (41, -36, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 4, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (6, 25, D:3) a +0 dagger (9, 19, D:3) a bat corpse (skeletalised by now) (19, 8, D:3) a +0 barding of flying (20, 15, D:3) a +0 short sword 5 stones (25, 30, D:3) a ball python corpse (skeletalised by now) (26, 31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (33, 24, D:3) 3 large rocks (34, 11, D:3) a parchment of Infestation (39, 19, D:3) a frilled lizard corpse (skeletalised by now) (39, 34, D:3) a rat skeleton (39, 35, D:3) a +0 dagger (40, 20, D:3) a bat corpse (skeletalised by now) (40, 42, D:3) a hobgoblin skeleton (45, 54, D:3) a +0 hand axe a +0 scale mail (46, 49, D:3) a frilled lizard corpse (skeletalised by now) (48, 33, D:3) 3 poisoned darts (49, 34, D:3) a +0 mace (50, 28, D:3) a +2 short sword of protection (51, 9, D:3) a staff of necromancy (56, 16, D:3) a +0 dagger (62, 18, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Gegen's Armour Emporium a +0 ring mail of willpower (165 gold) a +0 cloak (67 gold) +0 ice dragon scales (750 gold) a +0 leather armour (30 gold) the +2 robe of Dievvoth {Archmagi} (478 gold) Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 robe (13 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) (1, -1, D:4) a +0 club a goblin skeleton (2, 26, D:4) a +0 plate armour (6, 6, D:4) a +0 short sword (12, 3, D:4) a +0 spear (12, 48, D:4) a +0 hand axe a +0 short sword (13, 48, D:4) a +0 hand axe a +0 club (13, 49, D:4) a +0 dagger a +0 robe (14, 21, D:4) 5 poisoned darts (17, 50, D:4) a +0 mace (24, 13, D:4) a +0 club (26, 1, D:4) a +0 mace (46, 29, D:4) a howler monkey skeleton Level 5 of the Dungeon (0, 0, D:5) a parchment of Grave Claw (8, -10, D:5) 4 curare-tipped darts (9, -1, D:5) 7 gold pieces (11, -12, D:5) a scroll of teleportation the Ecumenical Temple