doomguy Level 1 of the Dungeon (2, 17, D:1) a +0 club a +0 dagger a goblin skeleton (3, 16, D:1) a frilled lizard skeleton (3, 25, D:1) a +0 dagger (4, 18, D:1) a +0 ring mail (11, 20, D:1) a +2 dagger of holy wrath (12, 33, D:1) a quokka corpse (skeletalised by now) (24, 27, D:1) a +0 short sword of electrocution (28, 31, D:1) a ball python corpse (skeletalised by now) (29, 33, D:1) a +0 spear (31, -4, D:1) a hobgoblin corpse (skeletalised by now) (31, -3, D:1) a jackal skeleton (31, -2, D:1) a jackal skeleton (34, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 5, D:1) a +0 dagger (35, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 0, D:1) a frilled lizard skeleton (36, 20, D:1) a +0 mace (38, 0, D:1) a bat skeleton (41, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 28, D:1) a rat corpse (skeletalised by now) (44, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 3, D:1) a +0 scale mail (48, -9, D:1) a +0 club (57, 2, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (6, -21, D:2) an adder corpse (skeletalised by now) (7, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, -24, D:2) a +0 dagger (11, -53, D:2) a +0 leather armour (16, -9, D:2) a bat corpse (skeletalised by now) (18, -29, D:2) a +0 dagger 5 poisoned darts (19, -43, D:2) a +0 hand axe (20, -53, D:2) a +0 dagger a goblin skeleton (21, -22, D:2) a +0 flail (25, -30, D:2) a +0 chain mail (29, -36, D:2) a bat corpse (skeletalised by now) (35, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, -46, D:2) a +0 club a +0 leather armour (41, -36, D:2) a bat corpse (skeletalised by now) (41, -29, D:2) a +0 chain mail (44, -34, D:2) a hobgoblin corpse (skeletalised by now) (49, -38, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Puvif's Assorted Antiques a scroll of identify (54 gold) a potion of enlightenment (135 gold) a scroll of identify (54 gold) a +0 scale mail (108 gold) the +0 mace "Alaoreoj" {spect, rF++} (864 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 plate armour "Setrah" {Archery, ^Drain rCorr Str-3 SInv} (1482 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. a scroll of amnesia (108 gold) (0, 6, D:3) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (0, 7, D:3) a +0 spear (8, 11, D:3) a +0 dagger (8, 12, D:3) a +0 hand axe a gnoll skeleton (8, 14, D:3) a +0 dagger a +0 leather armour an orc skeleton (8, 17, D:3) a +0 dagger a +0 robe an orc skeleton (9, 14, D:3) a +0 club (13, 12, D:3) a staff of alchemy (33, 6, D:3) a hobgoblin corpse (skeletalised by now) (37, 16, D:3) the +1 leather armour "Guahenur" {rElec rF- rC++ Will+ Stlth-} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. (41, 18, D:3) a +0 whip (41, 30, D:3) a bat skeleton a bat skeleton (50, 25, D:3) a +3 short sword an orc skeleton (50, 33, D:3) a +0 ring mail (54, 36, D:3) a bat corpse (skeletalised by now) (55, 30, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a potion of might (2, -3, D:4) a clockroach corpse a hound corpse (3, -6, D:4) a +1 vampiric short sword (still there?) an orc corpse (still there?) (3, -5, D:4) a +0 short sword an orc corpse (3, -4, D:4) a +4 dagger (still there?) an orc corpse (still there?) (6, -7, D:4) a +0 dagger a +0 robe (7, -9, D:4) a +0 dagger a +0 club an orc corpse an orc corpse (7, -8, D:4) a +0 dagger a +0 flail a +0 chain mail a +0 club a +0 dagger a +0 robe an orc corpse an orc corpse a goblin corpse (7, -7, D:4) a +0 short sword (9, -12, D:4) 6 poisoned darts