doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (5, -35, D:1) a +0 dagger (7, 4, D:1) a +0 dagger (12, 2, D:1) a +0 club (13, 2, D:1) a +0 club (28, -12, D:1) a +0 club 2 stones a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, -11, D:1) a quokka corpse (skeletalised by now) (28, -1, D:1) a +0 scale mail (30, -29, D:1) a +0 hand axe (40, -25, D:1) a +0 dagger a stone a +0 dagger a +0 dagger a goblin skeleton a rat skeleton a rat skeleton a bat skeleton (41, -24, D:1) a +0 short sword (50, -30, D:1) a +0 dagger a goblin skeleton (52, -29, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Hopsaad's General Store a lightning rod (4/4) (440 gold) a +0 hand axe (33 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) a potion of brilliance (44 gold) a scroll of torment (unknown) (104 gold) a +3 plate armour of fire resistance (440 gold) a parchment of Poisonous Vapours (44 gold) (1, -26, D:2) a +0 shortbow (2, -11, D:2) 2 boomerangs (4, -10, D:2) a +0 dagger (18, -33, D:2) a +0 robe (18, -19, D:2) a +0 dagger (20, -19, D:2) a +0 club (25, -2, D:2) a +0 dagger (33, -18, D:2) a +0 chain mail (34, -36, D:2) the +5 ring mail of Zealous the Good {Fly rElec rF- Will+++} Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 14, D:3) a +0 chain mail (2, -20, D:3) a +0 mace (3, -21, D:3) a +0 whip a +0 short sword (4, -14, D:3) 4 atropa-tipped darts (6, -20, D:3) a +0 leather armour (18, -4, D:3) a +0 short sword 5 poisoned darts (21, 5, D:3) a +0 dagger (44, -8, D:3) a +0 robe (46, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (7, -8, D:4) 10 gold pieces (10, -8, D:4) a +0 whip (10, -6, D:4) a +0 shortbow (13, -12, D:4) a +4 ring of slaying (13, -11, D:4) 10 gold pieces (14, -12, D:4) a potion of curing (14, -11, D:4) a potion of heal wounds (16, -21, D:4) an amulet of wildshape an amulet of magic regeneration (30, 2, D:4) a +0 club (30, 3, D:4) a scarab talisman (30, 4, D:4) a +0 short sword 3 stones (31, 20, D:4) a +0 ring mail (35, 10, D:4) a +0 flail a +0 club (39, 0, D:4) a +0 club a +0 sling (39, 7, D:4) a +0 robe